Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -17,16 +17,7 @@ namespace Server.Engines.Craft
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public override int GumpTitleNumber => 1044001;
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public static CraftSystem CraftSystem
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{
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get
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{
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if (m_CraftSystem == null)
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m_CraftSystem = new DefAlchemy();
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return m_CraftSystem;
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}
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}
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public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefAlchemy());
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public override double GetChanceAtMin(CraftItem item)
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{
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@ -35,8 +26,9 @@ namespace Server.Engines.Craft
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public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
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{
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if (tool == null || tool.Deleted || tool.UsesRemaining < 0)
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if (tool?.Deleted != false || tool.UsesRemaining < 0)
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return 1044038; // You have worn out your tool!
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if (!BaseTool.CheckAccessible(tool, from))
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return 1044263; // The tool must be on your person to use.
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@ -180,4 +172,4 @@ namespace Server.Engines.Craft
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}
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}
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}
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}
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}
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