Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -36,16 +36,7 @@ namespace Server.Engines.Craft
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public override int GumpTitleNumber => 1044009;
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public static CraftSystem CraftSystem
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{
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get
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{
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if (m_CraftSystem == null)
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m_CraftSystem = new DefInscription();
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return m_CraftSystem;
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}
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}
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public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefInscription());
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public override double GetChanceAtMin(CraftItem item)
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{
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@ -54,7 +45,7 @@ namespace Server.Engines.Craft
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public override int CanCraft(Mobile from, BaseTool tool, Type typeItem)
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{
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if (tool == null || tool.Deleted || tool.UsesRemaining < 0)
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if (tool?.Deleted != false || tool.UsesRemaining < 0)
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return 1044038; // You have worn out your tool!
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if (!BaseTool.CheckAccessible(tool, from))
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return 1044263; // The tool must be on your person to use.
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@ -65,9 +56,7 @@ namespace Server.Engines.Craft
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if (o is SpellScroll scroll)
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{
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Spellbook book = Spellbook.Find(from, scroll.SpellID);
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bool hasSpell = book != null && book.HasSpell(scroll.SpellID);
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bool hasSpell = Spellbook.Find(from, scroll.SpellID)?.HasSpell(scroll.SpellID) == true;
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scroll.Delete();
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@ -121,7 +110,6 @@ namespace Server.Engines.Craft
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switch (m_Circle)
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{
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default:
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case 0:
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minSkill = -25.0;
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maxSkill = 25.0;
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break;
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@ -409,4 +397,4 @@ namespace Server.Engines.Craft
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SpidersSilk
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}
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}
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}
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}
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