Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -16,16 +16,7 @@ namespace Server.Engines.Craft
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public override int GumpTitleNumber => 1044500;
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public static CraftSystem CraftSystem
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{
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get
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{
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if (m_CraftSystem == null)
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m_CraftSystem = new DefMasonry();
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return m_CraftSystem;
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}
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}
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public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefMasonry());
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public override double GetChanceAtMin(CraftItem item)
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{
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@ -39,7 +30,7 @@ namespace Server.Engines.Craft
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public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
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{
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if (tool == null || tool.Deleted || tool.UsesRemaining < 0)
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if (tool?.Deleted != false || tool.UsesRemaining < 0)
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return 1044038; // You have worn out your tool!
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if (!BaseTool.CheckTool(tool, from))
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return 1048146; // If you have a tool equipped, you must use that tool.
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@ -139,4 +130,4 @@ namespace Server.Engines.Craft
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}
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}
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}
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}
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}
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