Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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e748af4430
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1094 changed files with 15913 additions and 21892 deletions
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@ -5,12 +5,12 @@ namespace Server.Engines.Doom
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{
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public class LampRoomRegion : BaseRegion
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{
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private LeverPuzzleController Controller;
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private LeverPuzzleController m_Controller;
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public LampRoomRegion(LeverPuzzleController controller)
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: base(null, Map.Malas, Find(LeverPuzzleController.lr_Enter, Map.Malas), LeverPuzzleController.lr_Rect)
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{
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Controller = controller;
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m_Controller = controller;
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Register();
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}
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@ -38,13 +38,13 @@ namespace Server.Engines.Doom
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if (m.AccessLevel > AccessLevel.Player)
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return;
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if (Controller.Successful != null)
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if (m_Controller.Successful != null)
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{
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if (m is PlayerMobile)
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{
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if (m == Controller.Successful) return;
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if (m == m_Controller.Successful) return;
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}
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else if (m is BaseCreature bc && (bc.Controlled && bc.ControlMaster == Controller.Successful ||
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else if (m is BaseCreature bc && (bc.Controlled && bc.ControlMaster == m_Controller.Successful ||
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bc.Summoned))
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{
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return;
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@ -57,49 +57,36 @@ namespace Server.Engines.Doom
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public override void OnExit(Mobile m)
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{
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if (m != null && m == Controller.Successful)
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Controller.RemoveSuccessful();
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if (m != null && m == m_Controller.Successful)
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m_Controller.RemoveSuccessful();
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}
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public override void OnDeath(Mobile m)
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{
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if (m != null && !m.Deleted && !(m is WandererOfTheVoid))
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{
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Timer kick = new LeverPuzzleController.LampRoomKickTimer(m);
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kick.Start();
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}
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if (m?.Deleted != false || m is WandererOfTheVoid)
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return;
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Timer kick = new LeverPuzzleController.LampRoomKickTimer(m);
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kick.Start();
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}
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public override bool OnSkillUse(Mobile m, int Skill) /* just in case */
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{
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if (Controller.Successful == null || m.AccessLevel == AccessLevel.Player && m != Controller.Successful)
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return false;
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return true;
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return m_Controller.Successful != null && (m.AccessLevel != AccessLevel.Player || m == m_Controller.Successful);
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}
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}
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public class LeverPuzzleRegion : BaseRegion
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{
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private LeverPuzzleController Controller;
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public Mobile m_Occupant;
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public LeverPuzzleRegion(LeverPuzzleController controller, int[] loc)
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: base(null, Map.Malas, Find(LeverPuzzleController.lr_Enter, Map.Malas), new Rectangle2D(loc[0], loc[1], 1, 1))
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{
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Controller = controller;
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Register();
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Occupant
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{
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get
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{
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if (m_Occupant != null && m_Occupant.Alive)
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return m_Occupant;
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return null;
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}
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}
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public Mobile Occupant => m_Occupant?.Alive == true ? m_Occupant : null;
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public override void OnEnter(Mobile m)
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{
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@ -113,4 +100,4 @@ namespace Server.Engines.Doom
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m_Occupant = null;
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}
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}
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}
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}
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