Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -1,4 +1,5 @@
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using System;
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using System.Linq;
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using Server.Ethics.Evil;
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using Server.Ethics.Hero;
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using Server.Items;
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@ -126,16 +127,7 @@ namespace Server.Ethics
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if (!Insensitive.Equals(ethic.Definition.JoinPhrase.String, e.Speech))
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continue;
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bool isNearAnkh = false;
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foreach (Item item in e.Mobile.GetItemsInRange(2))
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if (item is AnkhNorth || item is AnkhWest)
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{
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isNearAnkh = true;
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break;
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}
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if (!isNearAnkh)
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if (!e.Mobile.GetItemsInRange(2).Any(item => item is AnkhNorth || item is AnkhWest))
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continue;
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pl = new Player(ethic, e.Mobile);
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@ -239,4 +231,4 @@ namespace Server.Ethics
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m_Players[i].Serialize(writer);
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}
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}
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}
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}
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