Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Accounting;
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using Server.Commands;
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using Server.Commands.Generic;
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@ -239,36 +240,18 @@ namespace Server.Factions
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return false;
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IPooledEnumerable<IEntity> eable = mob.Map.GetObjectsInRange(mob.Location, range, items, mobs);
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foreach (IEntity obj in eable)
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if (type.IsInstanceOfType(obj))
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{
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eable.Free();
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return true;
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}
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bool isInstance = eable.Any(type.IsInstanceOfType);
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eable.Free();
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return false;
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return isInstance;
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}
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public static bool IsNearType(Mobile mob, Type[] types, int range)
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{
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IPooledEnumerable<IEntity> eable = mob.GetObjectsInRange(range);
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foreach (IEntity obj in eable)
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{
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Type objType = obj.GetType();
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for (int i = 0; i < types.Length; i++)
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if (types[i].IsAssignableFrom(objType))
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{
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eable.Free();
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return true;
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}
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}
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bool found = eable.Any(obj => types.Any(t => t.IsInstanceOfType(obj)));
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eable.Free();
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return false;
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return found;
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}
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public void RemovePlayerState(PlayerState pl)
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@ -475,7 +458,7 @@ namespace Server.Factions
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pm.SendLocalizedMessage(
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1042161); // You cannot join a faction because your guild is an Order or Chaos type.
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}
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else if (!Guild.NewGuildSystem && guild.Enemies != null && guild.Enemies.Count > 0
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else if (!Guild.NewGuildSystem && guild.Enemies?.Count > 0
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) //CAN join w/wars in new system
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{
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pm.SendLocalizedMessage(1005056); // You cannot join a faction with active Wars
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@ -1016,7 +999,7 @@ namespace Server.Factions
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Player killerEPL = Player.Find(killer);
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Player victimEPL = Player.Find(victim);
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if (killerEPL != null && victimEPL != null && victimEPL.Power > 0 && victimState.CanGiveSilverTo(killer))
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if (killerEPL != null && victimEPL?.Power > 0 && victimState.CanGiveSilverTo(killer))
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{
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int powerTransfer = Math.Max(1, victimEPL.Power / 5);
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@ -1078,7 +1061,7 @@ namespace Server.Factions
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Player killerEPL = Player.Find(killer);
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Player victimEPL = Player.Find(victim);
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if (killerEPL != null && victimEPL != null && victimEPL.Power > 0)
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if (killerEPL != null && victimEPL?.Power > 0)
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{
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int powerTransfer = Math.Max(1, victimEPL.Power / 5);
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@ -1385,4 +1368,4 @@ namespace Server.Factions
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}
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}
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}
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}
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}
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