Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

This commit is contained in:
Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1094 changed files with 15913 additions and 21892 deletions

View file

@ -365,7 +365,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
SetSkill(SkillName.Archery, 60.0, 80.0);
@ -439,7 +439,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
@ -501,7 +501,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new Boots(0x901));
@ -557,7 +557,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new Shoes(Utility.RandomNeutralHue()));
@ -609,7 +609,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
SetSkill(SkillName.Blacksmith, 60.0, 80.0);
@ -673,7 +673,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new Boots(0x901));
@ -726,7 +726,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new Boots(0x543));
@ -780,7 +780,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new Robe(0x2FD));
@ -832,7 +832,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new Boots(0x591));
@ -877,7 +877,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new ThighBoots());
@ -931,7 +931,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new Boots(0x901));
@ -987,7 +987,7 @@ namespace Server.Engines.MLQuests.Definitions
Hue = Race.RandomSkinHue();
InitStats(100, 100, 25);
Utility.AssignRandomHair(this, true);
Utility.AssignRandomHair(this);
AddItem(new Backpack());
AddItem(new Boots(0x901));
@ -1036,4 +1036,4 @@ namespace Server.Engines.MLQuests.Definitions
}
#endregion
}
}