Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -302,7 +302,7 @@ namespace Server.Engines.MLQuests
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public void ClaimRewards()
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{
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if (Quest == null || Player == null || Player.Deleted || !ClaimReward || Removed)
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if (Quest == null || Player?.Deleted != false || !ClaimReward || Removed)
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return;
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List<Item> rewards = new List<Item>();
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@ -400,11 +400,10 @@ namespace Server.Engines.MLQuests
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private void StopTimer()
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{
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if (m_Timer != null)
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{
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m_Timer.Stop();
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m_Timer = null;
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}
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if (m_Timer == null)
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return;
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m_Timer.Stop();
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m_Timer = null;
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}
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public void OnQuesterDeleted()
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@ -442,10 +441,7 @@ namespace Server.Engines.MLQuests
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MLQuestSystem.WriteQuestRef(writer, Quest);
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if (m_Quester == null || m_Quester.Deleted)
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writer.Write(Serial.MinusOne);
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else
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writer.Write(m_Quester.Serial);
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writer.Write(m_Quester?.Deleted != false ? Serial.MinusOne : m_Quester.Serial);
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writer.Write(ClaimReward);
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writer.Write(Objectives.Length);
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@ -485,4 +481,4 @@ namespace Server.Engines.MLQuests
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return instance;
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}
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}
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}
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}
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