Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

This commit is contained in:
Kamron Batman 2019-03-11 14:29:59 -07:00 committed by GitHub
parent e748af4430
commit 513e54f70e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1094 changed files with 15913 additions and 21892 deletions

View file

@ -1,5 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
namespace Server.Engines.PartySystem

View file

@ -391,7 +391,7 @@ namespace Server.Engines.PartySystem
{
Mobile mob = ns.Mobile;
if (mob != null && mob.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel &&
if (mob?.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel &&
mob.Party != this && !m_Listeners.Contains(mob))
{
if (p == null)
@ -471,4 +471,4 @@ namespace Server.Engines.PartySystem
}
}
}
}
}

View file

@ -47,7 +47,7 @@ namespace Server.Engines.PartySystem
Party p = Party.Get(from);
if (p != null && p.Contains(target))
if (p?.Contains(target) == true)
p.SendPrivateMessage(from, target, text);
else
from.SendLocalizedMessage(3000211); // You are not in a party.
@ -117,4 +117,4 @@ namespace Server.Engines.PartySystem
p.OnDecline(from, leader);
}
}
}
}