Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -391,7 +391,7 @@ namespace Server.Engines.PartySystem
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{
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Mobile mob = ns.Mobile;
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if (mob != null && mob.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel &&
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if (mob?.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel &&
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mob.Party != this && !m_Listeners.Contains(mob))
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{
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if (p == null)
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@ -471,4 +471,4 @@ namespace Server.Engines.PartySystem
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}
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}
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}
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}
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}
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