Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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GPG key ID: 4AEE18F83AFDEB23
1094 changed files with 15913 additions and 21892 deletions

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@ -11,13 +11,13 @@ namespace Server.Gumps
protected override void Design()
{
AddHtmlLocalized(20, 10, 400, 35, 1011097, false, false); // Declare your fealty
AddHtmlLocalized(20, 10, 400, 35, 1011097); // Declare your fealty
AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(55, 400, 250, 35, 1011098, false, false); // I have selected my new lord.
AddButton(20, 400, 4005, 4007, 1);
AddHtmlLocalized(55, 400, 250, 35, 1011098); // I have selected my new lord.
AddButton(300, 400, 4005, 4007, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(335, 400, 100, 35, 1011012, false, false); // CANCEL
AddButton(300, 400, 4005, 4007, 0);
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
}
public override void OnResponse(NetState state, RelayInfo info)
@ -37,7 +37,8 @@ namespace Server.Gumps
{
Mobile m = m_List[index];
if (m != null && !m.Deleted) state.Mobile.GuildFealty = m;
if (m?.Deleted == false)
state.Mobile.GuildFealty = m;
}
}
}
@ -46,4 +47,4 @@ namespace Server.Gumps
m_Mobile.SendGump(new GuildGump(m_Mobile, m_Guild));
}
}
}
}