Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -1,4 +1,5 @@
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using System;
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using System.Linq;
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using Server.Events.Halloween;
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using Server.Items;
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@ -41,18 +42,10 @@ namespace Server.Engines.Events
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Rectangle2D rect = m_PumpkinFields[i];
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int spawncount = rect.Height * rect.Width / 20;
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int pumpkins = 0;
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foreach (Item item in map.GetItemsInBounds(rect))
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if (item is HalloweenPumpkin)
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pumpkins++;
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int pumpkins = map.GetItemsInBounds(rect).OfType<HalloweenPumpkin>().Count();
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if (spawncount > pumpkins)
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{
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Item item = new HalloweenPumpkin();
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item.MoveToWorld(RandomPointIn(rect, map), map);
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}
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new HalloweenPumpkin().MoveToWorld(RandomPointIn(rect, map), map);
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}
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}
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@ -65,4 +58,4 @@ namespace Server.Engines.Events
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return new Point3D(x, y, z);
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}
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}
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}
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}
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