Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -18,20 +18,12 @@ namespace Server.Items
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private bool m_SourceEffect;
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[Constructible]
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public Teleporter()
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: this(new Point3D(0, 0, 0), null, false)
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public Teleporter() : this(new Point3D(0, 0, 0))
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{
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}
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[Constructible]
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public Teleporter(Point3D pointDest, Map mapDest)
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: this(pointDest, mapDest, false)
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{
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}
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[Constructible]
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public Teleporter(Point3D pointDest, Map mapDest, bool creatures)
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: base(0x1BC3)
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public Teleporter(Point3D pointDest, Map mapDest = null, bool creatures = false) : base(0x1BC3)
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{
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Movable = false;
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Visible = false;
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@ -45,8 +37,7 @@ namespace Server.Items
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m_CriminalCheck = false;
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}
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public Teleporter(Serial serial)
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: base(serial)
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public Teleporter(Serial serial) : base(serial)
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{
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}
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