Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -18,20 +18,12 @@ namespace Server.Items
private bool m_SourceEffect;
[Constructible]
public Teleporter()
: this(new Point3D(0, 0, 0), null, false)
public Teleporter() : this(new Point3D(0, 0, 0))
{
}
[Constructible]
public Teleporter(Point3D pointDest, Map mapDest)
: this(pointDest, mapDest, false)
{
}
[Constructible]
public Teleporter(Point3D pointDest, Map mapDest, bool creatures)
: base(0x1BC3)
public Teleporter(Point3D pointDest, Map mapDest = null, bool creatures = false) : base(0x1BC3)
{
Movable = false;
Visible = false;
@ -45,8 +37,7 @@ namespace Server.Items
m_CriminalCheck = false;
}
public Teleporter(Serial serial)
: base(serial)
public Teleporter(Serial serial) : base(serial)
{
}