Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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e748af4430
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1094 changed files with 15913 additions and 21892 deletions
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@ -4,11 +4,7 @@ namespace Server.Items
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{
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private CraftResource m_Resource;
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public BaseIngot(CraftResource resource) : this(resource, 1)
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{
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}
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public BaseIngot(CraftResource resource, int amount) : base(0x1BF2)
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public BaseIngot(CraftResource resource, int amount = 1) : base(0x1BF2)
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{
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Stackable = true;
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Amount = amount;
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@ -142,12 +138,7 @@ namespace Server.Items
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public class IronIngot : BaseIngot
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{
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[Constructible]
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public IronIngot() : this(1)
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{
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}
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[Constructible]
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public IronIngot(int amount) : base(CraftResource.Iron, amount)
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public IronIngot(int amount = 1) : base(CraftResource.Iron, amount)
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{
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}
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@ -174,12 +165,7 @@ namespace Server.Items
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public class DullCopperIngot : BaseIngot
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{
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[Constructible]
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public DullCopperIngot() : this(1)
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{
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}
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[Constructible]
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public DullCopperIngot(int amount) : base(CraftResource.DullCopper, amount)
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public DullCopperIngot(int amount = 1) : base(CraftResource.DullCopper, amount)
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{
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}
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@ -206,12 +192,7 @@ namespace Server.Items
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public class ShadowIronIngot : BaseIngot
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{
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[Constructible]
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public ShadowIronIngot() : this(1)
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{
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}
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[Constructible]
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public ShadowIronIngot(int amount) : base(CraftResource.ShadowIron, amount)
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public ShadowIronIngot(int amount = 1) : base(CraftResource.ShadowIron, amount)
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{
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}
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@ -238,12 +219,7 @@ namespace Server.Items
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public class CopperIngot : BaseIngot
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{
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[Constructible]
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public CopperIngot() : this(1)
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{
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}
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[Constructible]
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public CopperIngot(int amount) : base(CraftResource.Copper, amount)
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public CopperIngot(int amount = 1) : base(CraftResource.Copper, amount)
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{
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}
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@ -270,12 +246,7 @@ namespace Server.Items
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public class BronzeIngot : BaseIngot
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{
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[Constructible]
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public BronzeIngot() : this(1)
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{
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}
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[Constructible]
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public BronzeIngot(int amount) : base(CraftResource.Bronze, amount)
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public BronzeIngot(int amount = 1) : base(CraftResource.Bronze, amount)
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{
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}
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@ -302,12 +273,7 @@ namespace Server.Items
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public class GoldIngot : BaseIngot
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{
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[Constructible]
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public GoldIngot() : this(1)
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{
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}
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[Constructible]
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public GoldIngot(int amount) : base(CraftResource.Gold, amount)
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public GoldIngot(int amount = 1) : base(CraftResource.Gold, amount)
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{
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}
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@ -334,12 +300,7 @@ namespace Server.Items
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public class AgapiteIngot : BaseIngot
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{
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[Constructible]
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public AgapiteIngot() : this(1)
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{
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}
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[Constructible]
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public AgapiteIngot(int amount) : base(CraftResource.Agapite, amount)
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public AgapiteIngot(int amount = 1) : base(CraftResource.Agapite, amount)
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{
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}
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@ -366,12 +327,7 @@ namespace Server.Items
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public class VeriteIngot : BaseIngot
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{
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[Constructible]
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public VeriteIngot() : this(1)
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{
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}
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[Constructible]
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public VeriteIngot(int amount) : base(CraftResource.Verite, amount)
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public VeriteIngot(int amount = 1) : base(CraftResource.Verite, amount)
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{
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}
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@ -398,12 +354,7 @@ namespace Server.Items
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public class ValoriteIngot : BaseIngot
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{
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[Constructible]
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public ValoriteIngot() : this(1)
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{
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}
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[Constructible]
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public ValoriteIngot(int amount) : base(CraftResource.Valorite, amount)
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public ValoriteIngot(int amount = 1) : base(CraftResource.Valorite, amount)
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{
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}
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@ -425,4 +376,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -8,11 +8,7 @@ namespace Server.Items
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{
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private CraftResource m_Resource;
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public BaseOre(CraftResource resource) : this(resource, 1)
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{
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}
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public BaseOre(CraftResource resource, int amount) : base(RandomSize())
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public BaseOre(CraftResource resource, int amount = 1) : base(RandomSize())
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{
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Stackable = true;
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Amount = amount;
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@ -423,16 +419,11 @@ namespace Server.Items
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public class IronOre : BaseOre
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{
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[Constructible]
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public IronOre() : this(1)
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public IronOre(int amount = 1) : base(CraftResource.Iron, amount)
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{
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}
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[Constructible]
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public IronOre(int amount) : base(CraftResource.Iron, amount)
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{
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}
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public IronOre(bool fixedSize) : this(1)
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public IronOre(bool fixedSize) : this()
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{
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if (fixedSize)
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ItemID = 0x19B8;
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@ -465,12 +456,7 @@ namespace Server.Items
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public class DullCopperOre : BaseOre
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{
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[Constructible]
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public DullCopperOre() : this(1)
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{
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}
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[Constructible]
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public DullCopperOre(int amount) : base(CraftResource.DullCopper, amount)
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public DullCopperOre(int amount = 1) : base(CraftResource.DullCopper, amount)
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{
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}
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@ -501,12 +487,7 @@ namespace Server.Items
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public class ShadowIronOre : BaseOre
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{
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[Constructible]
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public ShadowIronOre() : this(1)
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{
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}
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[Constructible]
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public ShadowIronOre(int amount) : base(CraftResource.ShadowIron, amount)
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public ShadowIronOre(int amount = 1) : base(CraftResource.ShadowIron, amount)
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{
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}
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@ -537,12 +518,7 @@ namespace Server.Items
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public class CopperOre : BaseOre
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{
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[Constructible]
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public CopperOre() : this(1)
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{
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}
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[Constructible]
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public CopperOre(int amount) : base(CraftResource.Copper, amount)
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public CopperOre(int amount = 1) : base(CraftResource.Copper, amount)
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{
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}
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@ -573,12 +549,7 @@ namespace Server.Items
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public class BronzeOre : BaseOre
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{
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[Constructible]
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public BronzeOre() : this(1)
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{
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}
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[Constructible]
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public BronzeOre(int amount) : base(CraftResource.Bronze, amount)
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public BronzeOre(int amount = 1) : base(CraftResource.Bronze, amount)
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{
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}
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@ -609,12 +580,7 @@ namespace Server.Items
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public class GoldOre : BaseOre
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{
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[Constructible]
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public GoldOre() : this(1)
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{
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}
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[Constructible]
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public GoldOre(int amount) : base(CraftResource.Gold, amount)
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public GoldOre(int amount = 1) : base(CraftResource.Gold, amount)
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{
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}
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@ -645,12 +611,7 @@ namespace Server.Items
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public class AgapiteOre : BaseOre
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{
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[Constructible]
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public AgapiteOre() : this(1)
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{
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}
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[Constructible]
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public AgapiteOre(int amount) : base(CraftResource.Agapite, amount)
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public AgapiteOre(int amount = 1) : base(CraftResource.Agapite, amount)
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{
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}
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@ -681,12 +642,7 @@ namespace Server.Items
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public class VeriteOre : BaseOre
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{
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[Constructible]
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public VeriteOre() : this(1)
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{
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}
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[Constructible]
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public VeriteOre(int amount) : base(CraftResource.Verite, amount)
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public VeriteOre(int amount = 1) : base(CraftResource.Verite, amount)
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{
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}
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@ -717,12 +673,7 @@ namespace Server.Items
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public class ValoriteOre : BaseOre
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{
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[Constructible]
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public ValoriteOre() : this(1)
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{
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}
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[Constructible]
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public ValoriteOre(int amount) : base(CraftResource.Valorite, amount)
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public ValoriteOre(int amount = 1) : base(CraftResource.Valorite, amount)
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{
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}
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@ -749,4 +700,4 @@ namespace Server.Items
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return new ValoriteIngot();
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}
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}
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}
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}
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@ -4,11 +4,7 @@ namespace Server.Items
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{
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private CraftResource m_Resource;
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public BaseScales(CraftResource resource) : this(resource, 1)
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{
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}
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public BaseScales(CraftResource resource, int amount) : base(0x26B4)
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public BaseScales(CraftResource resource, int amount = 1) : base(0x26B4)
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{
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Stackable = true;
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Amount = amount;
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@ -68,12 +64,7 @@ namespace Server.Items
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public class RedScales : BaseScales
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{
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[Constructible]
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public RedScales() : this(1)
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{
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}
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[Constructible]
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public RedScales(int amount) : base(CraftResource.RedScales, amount)
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public RedScales(int amount = 1) : base(CraftResource.RedScales, amount)
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{
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}
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@ -99,12 +90,7 @@ namespace Server.Items
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public class YellowScales : BaseScales
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{
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[Constructible]
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public YellowScales() : this(1)
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{
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}
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[Constructible]
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public YellowScales(int amount) : base(CraftResource.YellowScales, amount)
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public YellowScales(int amount = 1) : base(CraftResource.YellowScales, amount)
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{
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}
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@ -130,12 +116,7 @@ namespace Server.Items
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public class BlackScales : BaseScales
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{
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[Constructible]
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public BlackScales() : this(1)
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{
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}
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[Constructible]
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public BlackScales(int amount) : base(CraftResource.BlackScales, amount)
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public BlackScales(int amount = 1) : base(CraftResource.BlackScales, amount)
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{
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}
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@ -161,12 +142,7 @@ namespace Server.Items
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public class GreenScales : BaseScales
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{
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[Constructible]
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public GreenScales() : this(1)
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{
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}
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[Constructible]
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public GreenScales(int amount) : base(CraftResource.GreenScales, amount)
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public GreenScales(int amount = 1) : base(CraftResource.GreenScales, amount)
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{
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}
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@ -192,12 +168,7 @@ namespace Server.Items
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public class WhiteScales : BaseScales
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{
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[Constructible]
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public WhiteScales() : this(1)
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{
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}
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[Constructible]
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public WhiteScales(int amount) : base(CraftResource.WhiteScales, amount)
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public WhiteScales(int amount = 1) : base(CraftResource.WhiteScales, amount)
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{
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}
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@ -223,12 +194,7 @@ namespace Server.Items
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public class BlueScales : BaseScales
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{
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[Constructible]
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public BlueScales() : this(1)
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{
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}
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[Constructible]
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public BlueScales(int amount) : base(CraftResource.BlueScales, amount)
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public BlueScales(int amount = 1) : base(CraftResource.BlueScales, amount)
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{
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}
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@ -252,4 +218,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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