Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

This commit is contained in:
Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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GPG key ID: 4AEE18F83AFDEB23
1094 changed files with 15913 additions and 21892 deletions

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@ -4,11 +4,7 @@ namespace Server.Items
{
private CraftResource m_Resource;
public BaseIngot(CraftResource resource) : this(resource, 1)
{
}
public BaseIngot(CraftResource resource, int amount) : base(0x1BF2)
public BaseIngot(CraftResource resource, int amount = 1) : base(0x1BF2)
{
Stackable = true;
Amount = amount;
@ -142,12 +138,7 @@ namespace Server.Items
public class IronIngot : BaseIngot
{
[Constructible]
public IronIngot() : this(1)
{
}
[Constructible]
public IronIngot(int amount) : base(CraftResource.Iron, amount)
public IronIngot(int amount = 1) : base(CraftResource.Iron, amount)
{
}
@ -174,12 +165,7 @@ namespace Server.Items
public class DullCopperIngot : BaseIngot
{
[Constructible]
public DullCopperIngot() : this(1)
{
}
[Constructible]
public DullCopperIngot(int amount) : base(CraftResource.DullCopper, amount)
public DullCopperIngot(int amount = 1) : base(CraftResource.DullCopper, amount)
{
}
@ -206,12 +192,7 @@ namespace Server.Items
public class ShadowIronIngot : BaseIngot
{
[Constructible]
public ShadowIronIngot() : this(1)
{
}
[Constructible]
public ShadowIronIngot(int amount) : base(CraftResource.ShadowIron, amount)
public ShadowIronIngot(int amount = 1) : base(CraftResource.ShadowIron, amount)
{
}
@ -238,12 +219,7 @@ namespace Server.Items
public class CopperIngot : BaseIngot
{
[Constructible]
public CopperIngot() : this(1)
{
}
[Constructible]
public CopperIngot(int amount) : base(CraftResource.Copper, amount)
public CopperIngot(int amount = 1) : base(CraftResource.Copper, amount)
{
}
@ -270,12 +246,7 @@ namespace Server.Items
public class BronzeIngot : BaseIngot
{
[Constructible]
public BronzeIngot() : this(1)
{
}
[Constructible]
public BronzeIngot(int amount) : base(CraftResource.Bronze, amount)
public BronzeIngot(int amount = 1) : base(CraftResource.Bronze, amount)
{
}
@ -302,12 +273,7 @@ namespace Server.Items
public class GoldIngot : BaseIngot
{
[Constructible]
public GoldIngot() : this(1)
{
}
[Constructible]
public GoldIngot(int amount) : base(CraftResource.Gold, amount)
public GoldIngot(int amount = 1) : base(CraftResource.Gold, amount)
{
}
@ -334,12 +300,7 @@ namespace Server.Items
public class AgapiteIngot : BaseIngot
{
[Constructible]
public AgapiteIngot() : this(1)
{
}
[Constructible]
public AgapiteIngot(int amount) : base(CraftResource.Agapite, amount)
public AgapiteIngot(int amount = 1) : base(CraftResource.Agapite, amount)
{
}
@ -366,12 +327,7 @@ namespace Server.Items
public class VeriteIngot : BaseIngot
{
[Constructible]
public VeriteIngot() : this(1)
{
}
[Constructible]
public VeriteIngot(int amount) : base(CraftResource.Verite, amount)
public VeriteIngot(int amount = 1) : base(CraftResource.Verite, amount)
{
}
@ -398,12 +354,7 @@ namespace Server.Items
public class ValoriteIngot : BaseIngot
{
[Constructible]
public ValoriteIngot() : this(1)
{
}
[Constructible]
public ValoriteIngot(int amount) : base(CraftResource.Valorite, amount)
public ValoriteIngot(int amount = 1) : base(CraftResource.Valorite, amount)
{
}
@ -425,4 +376,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}