Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -4,11 +4,7 @@ namespace Server.Items
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{
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private CraftResource m_Resource;
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public BaseLeather(CraftResource resource) : this(resource, 1)
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{
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}
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public BaseLeather(CraftResource resource, int amount) : base(0x1081)
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public BaseLeather(CraftResource resource, int amount = 1) : base(0x1081)
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{
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Stackable = true;
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Weight = 1.0;
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@ -107,12 +103,7 @@ namespace Server.Items
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public class Leather : BaseLeather
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{
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[Constructible]
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public Leather() : this(1)
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{
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}
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[Constructible]
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public Leather(int amount) : base(CraftResource.RegularLeather, amount)
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public Leather(int amount = 1) : base(CraftResource.RegularLeather, amount)
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{
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}
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@ -139,12 +130,7 @@ namespace Server.Items
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public class SpinedLeather : BaseLeather
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{
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[Constructible]
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public SpinedLeather() : this(1)
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{
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}
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[Constructible]
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public SpinedLeather(int amount) : base(CraftResource.SpinedLeather, amount)
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public SpinedLeather(int amount = 1) : base(CraftResource.SpinedLeather, amount)
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{
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}
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@ -171,12 +157,7 @@ namespace Server.Items
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public class HornedLeather : BaseLeather
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{
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[Constructible]
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public HornedLeather() : this(1)
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{
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}
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[Constructible]
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public HornedLeather(int amount) : base(CraftResource.HornedLeather, amount)
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public HornedLeather(int amount = 1) : base(CraftResource.HornedLeather, amount)
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{
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}
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@ -203,12 +184,7 @@ namespace Server.Items
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public class BarbedLeather : BaseLeather
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{
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[Constructible]
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public BarbedLeather() : this(1)
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{
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}
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[Constructible]
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public BarbedLeather(int amount) : base(CraftResource.BarbedLeather, amount)
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public BarbedLeather(int amount = 1) : base(CraftResource.BarbedLeather, amount)
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{
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}
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@ -230,4 +206,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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