Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
This commit is contained in:
parent
e748af4430
commit
513e54f70e
1094 changed files with 15913 additions and 21892 deletions
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@ -3,12 +3,7 @@ namespace Server.Items
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public class EarthquakeScroll : SpellScroll
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{
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[Constructible]
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public EarthquakeScroll() : this(1)
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{
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}
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[Constructible]
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public EarthquakeScroll(int amount) : base(56, 0x1F65, amount)
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public EarthquakeScroll(int amount = 1) : base(56, 0x1F65, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class EnergyVortexScroll : SpellScroll
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{
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[Constructible]
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public EnergyVortexScroll() : this(1)
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{
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}
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[Constructible]
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public EnergyVortexScroll(int amount) : base(57, 0x1F66, amount)
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public EnergyVortexScroll(int amount = 1) : base(57, 0x1F66, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class ResurrectionScroll : SpellScroll
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{
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[Constructible]
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public ResurrectionScroll() : this(1)
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{
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}
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[Constructible]
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public ResurrectionScroll(int amount) : base(58, 0x1F67, amount)
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public ResurrectionScroll(int amount = 1) : base(58, 0x1F67, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class SummonAirElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonAirElementalScroll() : this(1)
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{
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}
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[Constructible]
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public SummonAirElementalScroll(int amount) : base(59, 0x1F68, amount)
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public SummonAirElementalScroll(int amount = 1) : base(59, 0x1F68, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class SummonDaemonScroll : SpellScroll
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{
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[Constructible]
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public SummonDaemonScroll() : this(1)
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{
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}
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[Constructible]
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public SummonDaemonScroll(int amount) : base(60, 0x1F69, amount)
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public SummonDaemonScroll(int amount = 1) : base(60, 0x1F69, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class SummonEarthElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonEarthElementalScroll() : this(1)
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{
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}
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[Constructible]
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public SummonEarthElementalScroll(int amount) : base(61, 0x1F6A, amount)
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public SummonEarthElementalScroll(int amount = 1) : base(61, 0x1F6A, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class SummonFireElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonFireElementalScroll() : this(1)
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{
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}
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[Constructible]
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public SummonFireElementalScroll(int amount) : base(62, 0x1F6B, amount)
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public SummonFireElementalScroll(int amount = 1) : base(62, 0x1F6B, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class SummonWaterElementalScroll : SpellScroll
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{
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[Constructible]
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public SummonWaterElementalScroll() : this(1)
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{
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}
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[Constructible]
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public SummonWaterElementalScroll(int amount) : base(63, 0x1F6C, amount)
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public SummonWaterElementalScroll(int amount = 1) : base(63, 0x1F6C, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class BladeSpiritsScroll : SpellScroll
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{
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[Constructible]
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public BladeSpiritsScroll() : this(1)
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{
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}
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[Constructible]
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public BladeSpiritsScroll(int amount) : base(32, 0x1F4D, amount)
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public BladeSpiritsScroll(int amount = 1) : base(32, 0x1F4D, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class DispelFieldScroll : SpellScroll
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{
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[Constructible]
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public DispelFieldScroll() : this(1)
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{
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}
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[Constructible]
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public DispelFieldScroll(int amount) : base(33, 0x1F4E, amount)
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public DispelFieldScroll(int amount = 1) : base(33, 0x1F4E, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class IncognitoScroll : SpellScroll
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{
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[Constructible]
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public IncognitoScroll() : this(1)
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{
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}
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[Constructible]
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public IncognitoScroll(int amount) : base(34, 0x1F4F, amount)
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public IncognitoScroll(int amount = 1) : base(34, 0x1F4F, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class MagicReflectScroll : SpellScroll
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{
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[Constructible]
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public MagicReflectScroll() : this(1)
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{
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}
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[Constructible]
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public MagicReflectScroll(int amount) : base(35, 0x1F50, amount)
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public MagicReflectScroll(int amount = 1) : base(35, 0x1F50, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class MindBlastScroll : SpellScroll
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{
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[Constructible]
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public MindBlastScroll() : this(1)
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{
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}
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[Constructible]
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public MindBlastScroll(int amount) : base(36, 0x1F51, amount)
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public MindBlastScroll(int amount = 1) : base(36, 0x1F51, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class ParalyzeScroll : SpellScroll
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{
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[Constructible]
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public ParalyzeScroll() : this(1)
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{
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}
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[Constructible]
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public ParalyzeScroll(int amount) : base(37, 0x1F52, amount)
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public ParalyzeScroll(int amount = 1) : base(37, 0x1F52, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class PoisonFieldScroll : SpellScroll
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{
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[Constructible]
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public PoisonFieldScroll() : this(1)
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{
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}
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[Constructible]
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public PoisonFieldScroll(int amount) : base(38, 0x1F53, amount)
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public PoisonFieldScroll(int amount = 1) : base(38, 0x1F53, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class SummonCreatureScroll : SpellScroll
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{
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[Constructible]
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public SummonCreatureScroll() : this(1)
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{
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}
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[Constructible]
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public SummonCreatureScroll(int amount) : base(39, 0x1F54, amount)
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public SummonCreatureScroll(int amount = 1) : base(39, 0x1F54, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class ClumsyScroll : SpellScroll
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{
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[Constructible]
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public ClumsyScroll() : this(1)
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{
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}
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[Constructible]
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public ClumsyScroll(int amount) : base(0, 0x1F2E, amount)
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public ClumsyScroll(int amount = 1) : base(0, 0x1F2E, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class CreateFoodScroll : SpellScroll
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{
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[Constructible]
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public CreateFoodScroll() : this(1)
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{
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}
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[Constructible]
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public CreateFoodScroll(int amount) : base(1, 0x1F2F, amount)
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public CreateFoodScroll(int amount = 1) : base(1, 0x1F2F, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class FeeblemindScroll : SpellScroll
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{
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[Constructible]
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public FeeblemindScroll() : this(1)
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{
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}
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[Constructible]
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public FeeblemindScroll(int amount) : base(2, 0x1F30, amount)
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public FeeblemindScroll(int amount = 1) : base(2, 0x1F30, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class HealScroll : SpellScroll
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{
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[Constructible]
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public HealScroll() : this(1)
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{
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}
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[Constructible]
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public HealScroll(int amount) : base(3, 0x1F31, amount)
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public HealScroll(int amount = 1) : base(3, 0x1F31, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class MagicArrowScroll : SpellScroll
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{
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[Constructible]
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public MagicArrowScroll() : this(1)
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{
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}
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[Constructible]
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public MagicArrowScroll(int amount) : base(4, 0x1F32, amount)
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public MagicArrowScroll(int amount = 1) : base(4, 0x1F32, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class NightSightScroll : SpellScroll
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{
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[Constructible]
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public NightSightScroll() : this(1)
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{
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}
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[Constructible]
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public NightSightScroll(int amount) : base(5, 0x1F33, amount)
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public NightSightScroll(int amount = 1) : base(5, 0x1F33, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class ReactiveArmorScroll : SpellScroll
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{
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[Constructible]
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public ReactiveArmorScroll() : this(1)
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{
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}
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[Constructible]
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public ReactiveArmorScroll(int amount) : base(6, 0x1F2D, amount)
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public ReactiveArmorScroll(int amount = 1) : base(6, 0x1F2D, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class WeakenScroll : SpellScroll
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{
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[Constructible]
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public WeakenScroll() : this(1)
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{
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}
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[Constructible]
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public WeakenScroll(int amount) : base(7, 0x1F34, amount)
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public WeakenScroll(int amount = 1) : base(7, 0x1F34, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
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public class ArchProtectionScroll : SpellScroll
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{
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[Constructible]
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public ArchProtectionScroll() : this(1)
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{
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}
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[Constructible]
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public ArchProtectionScroll(int amount) : base(25, 0x1F46, amount)
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public ArchProtectionScroll(int amount = 1) : base(25, 0x1F46, amount)
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{
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}
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@ -30,4 +25,4 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class ArchCureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ArchCureScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ArchCureScroll(int amount) : base(24, 0x1F45, amount)
|
||||
public ArchCureScroll(int amount = 1) : base(24, 0x1F45, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class CurseScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CurseScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CurseScroll(int amount) : base(26, 0x1F47, amount)
|
||||
public CurseScroll(int amount = 1) : base(26, 0x1F47, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class FireFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FireFieldScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public FireFieldScroll(int amount) : base(27, 0x1F48, amount)
|
||||
public FireFieldScroll(int amount = 1) : base(27, 0x1F48, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class GreaterHealScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public GreaterHealScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GreaterHealScroll(int amount) : base(28, 0x1F49, amount)
|
||||
public GreaterHealScroll(int amount = 1) : base(28, 0x1F49, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class LightningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public LightningScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public LightningScroll(int amount) : base(29, 0x1F4A, amount)
|
||||
public LightningScroll(int amount = 1) : base(29, 0x1F4A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class ManaDrainScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ManaDrainScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ManaDrainScroll(int amount) : base(30, 0x1F4B, amount)
|
||||
public ManaDrainScroll(int amount = 1) : base(30, 0x1F4B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class RecallScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RecallScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public RecallScroll(int amount) : base(31, 0x1F4C, amount)
|
||||
public RecallScroll(int amount = 1) : base(31, 0x1F4C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class AnimatedWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AnimatedWeaponScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public AnimatedWeaponScroll(int amount)
|
||||
public AnimatedWeaponScroll(int amount = 1)
|
||||
: base(683, 0x2DA4, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class BombardScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BombardScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BombardScroll(int amount)
|
||||
public BombardScroll(int amount = 1)
|
||||
: base(688, 0x2DA9, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class CleansingWindsScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CleansingWindsScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CleansingWindsScroll(int amount)
|
||||
public CleansingWindsScroll(int amount = 1)
|
||||
: base(687, 0x2DA8, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class EagleStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EagleStrikeScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EagleStrikeScroll(int amount)
|
||||
public EagleStrikeScroll(int amount = 1)
|
||||
: base(682, 0x2DA3, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class EnchantScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnchantScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EnchantScroll(int amount)
|
||||
public EnchantScroll(int amount = 1)
|
||||
: base(680, 0x2DA1, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class HailStormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HailStormScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HailStormScroll(int amount)
|
||||
public HailStormScroll(int amount = 1)
|
||||
: base(690, 0x2DAB, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class HealingStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HealingStoneScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HealingStoneScroll(int amount)
|
||||
public HealingStoneScroll(int amount = 1)
|
||||
: base(678, 0x2D9F, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class MassSleepScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassSleepScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MassSleepScroll(int amount)
|
||||
public MassSleepScroll(int amount = 1)
|
||||
: base(686, 0x2DA7, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class NetherBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NetherBoltScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public NetherBoltScroll(int amount)
|
||||
public NetherBoltScroll(int amount = 1)
|
||||
: base(677, 0x2D9E, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class NetherCycloneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NetherCycloneScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public NetherCycloneScroll(int amount)
|
||||
public NetherCycloneScroll(int amount = 1)
|
||||
: base(691, 0x2DAC, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class PurgeMagicScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PurgeMagicScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PurgeMagicScroll(int amount)
|
||||
public PurgeMagicScroll(int amount = 1)
|
||||
: base(679, 0x2DA0, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class RisingColossusScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RisingColossusScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public RisingColossusScroll(int amount)
|
||||
public RisingColossusScroll(int amount = 1)
|
||||
: base(692, 0x2DAD, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class SleepScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SleepScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SleepScroll(int amount)
|
||||
public SleepScroll(int amount = 1)
|
||||
: base(681, 0x2DA2, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class SpellPlagueScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SpellPlagueScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SpellPlagueScroll(int amount)
|
||||
public SpellPlagueScroll(int amount = 1)
|
||||
: base(689, 0x2DAA, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class SpellTriggerScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SpellTriggerScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SpellTriggerScroll(int amount)
|
||||
public SpellTriggerScroll(int amount = 1)
|
||||
: base(685, 0x2DA6, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class StoneFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StoneFormScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public StoneFormScroll(int amount)
|
||||
public StoneFormScroll(int amount = 1)
|
||||
: base(684, 0x2DA5, amount)
|
||||
{
|
||||
}
|
||||
|
|
@ -34,4 +28,4 @@ namespace Server.Items
|
|||
reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class AnimateDeadScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AnimateDeadScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public AnimateDeadScroll(int amount) : base(100, 0x2260, amount)
|
||||
public AnimateDeadScroll(int amount = 1) : base(100, 0x2260, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class BloodOathScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BloodOathScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BloodOathScroll(int amount) : base(101, 0x2261, amount)
|
||||
public BloodOathScroll(int amount = 1) : base(101, 0x2261, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class CorpseSkinScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CorpseSkinScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CorpseSkinScroll(int amount) : base(102, 0x2262, amount)
|
||||
public CorpseSkinScroll(int amount = 1) : base(102, 0x2262, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class CurseWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CurseWeaponScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CurseWeaponScroll(int amount) : base(103, 0x2263, amount)
|
||||
public CurseWeaponScroll(int amount = 1) : base(103, 0x2263, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class EvilOmenScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EvilOmenScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EvilOmenScroll(int amount) : base(104, 0x2264, amount)
|
||||
public EvilOmenScroll(int amount = 1) : base(104, 0x2264, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class ExorcismScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ExorcismScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ExorcismScroll(int amount) : base(116, 0x2270, amount)
|
||||
public ExorcismScroll(int amount = 1) : base(116, 0x2270, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class HorrificBeastScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HorrificBeastScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HorrificBeastScroll(int amount) : base(105, 0x2265, amount)
|
||||
public HorrificBeastScroll(int amount = 1) : base(105, 0x2265, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class LichFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public LichFormScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public LichFormScroll(int amount) : base(106, 0x2266, amount)
|
||||
public LichFormScroll(int amount = 1) : base(106, 0x2266, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class MindRotScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MindRotScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MindRotScroll(int amount) : base(107, 0x2267, amount)
|
||||
public MindRotScroll(int amount = 1) : base(107, 0x2267, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class PainSpikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PainSpikeScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PainSpikeScroll(int amount) : base(108, 0x2268, amount)
|
||||
public PainSpikeScroll(int amount = 1) : base(108, 0x2268, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class PoisonStrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PoisonStrikeScroll(int amount) : base(109, 0x2269, amount)
|
||||
public PoisonStrikeScroll(int amount = 1) : base(109, 0x2269, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class StrangleScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StrangleScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public StrangleScroll(int amount) : base(110, 0x226A, amount)
|
||||
public StrangleScroll(int amount = 1) : base(110, 0x226A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class SummonFamiliarScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SummonFamiliarScroll(int amount) : base(111, 0x226B, amount)
|
||||
public SummonFamiliarScroll(int amount = 1) : base(111, 0x226B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class VampiricEmbraceScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public VampiricEmbraceScroll(int amount) : base(112, 0x226C, amount)
|
||||
public VampiricEmbraceScroll(int amount = 1) : base(112, 0x226C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class VengefulSpiritScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public VengefulSpiritScroll(int amount) : base(113, 0x226D, amount)
|
||||
public VengefulSpiritScroll(int amount = 1) : base(113, 0x226D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class WitherScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WitherScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WitherScroll(int amount) : base(114, 0x226E, amount)
|
||||
public WitherScroll(int amount = 1) : base(114, 0x226E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class WraithFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WraithFormScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WraithFormScroll(int amount) : base(115, 0x226F, amount)
|
||||
public WraithFormScroll(int amount = 1) : base(115, 0x226F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class AgilityScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AgilityScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public AgilityScroll(int amount) : base(8, 0x1F35, amount)
|
||||
public AgilityScroll(int amount = 1) : base(8, 0x1F35, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class CunningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CunningScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CunningScroll(int amount) : base(9, 0x1F36, amount)
|
||||
public CunningScroll(int amount = 1) : base(9, 0x1F36, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class CureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public CureScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public CureScroll(int amount) : base(10, 0x1F37, amount)
|
||||
public CureScroll(int amount = 1) : base(10, 0x1F37, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class HarmScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public HarmScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public HarmScroll(int amount) : base(11, 0x1F38, amount)
|
||||
public HarmScroll(int amount = 1) : base(11, 0x1F38, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class MagicTrapScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicTrapScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MagicTrapScroll(int amount) : base(12, 0x1F39, amount)
|
||||
public MagicTrapScroll(int amount = 1) : base(12, 0x1F39, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class MagicUnTrapScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicUnTrapScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MagicUnTrapScroll(int amount) : base(13, 0x1F3A, amount)
|
||||
public MagicUnTrapScroll(int amount = 1) : base(13, 0x1F3A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class ProtectionScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ProtectionScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ProtectionScroll(int amount) : base(14, 0x1F3B, amount)
|
||||
public ProtectionScroll(int amount = 1) : base(14, 0x1F3B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class StrengthScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public StrengthScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public StrengthScroll(int amount) : base(15, 0x1F3C, amount)
|
||||
public StrengthScroll(int amount = 1) : base(15, 0x1F3C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class ChainLightningScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ChainLightningScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ChainLightningScroll(int amount) : base(48, 0x1F5D, amount)
|
||||
public ChainLightningScroll(int amount = 1) : base(48, 0x1F5D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class EnergyFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnergyFieldScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EnergyFieldScroll(int amount) : base(49, 0x1F5E, amount)
|
||||
public EnergyFieldScroll(int amount = 1) : base(49, 0x1F5E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class FlamestrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FlamestrikeScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public FlamestrikeScroll(int amount) : base(50, 0x1F5F, amount)
|
||||
public FlamestrikeScroll(int amount = 1) : base(50, 0x1F5F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class GateTravelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public GateTravelScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GateTravelScroll(int amount) : base(51, 0x1F60, amount)
|
||||
public GateTravelScroll(int amount = 1) : base(51, 0x1F60, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class ManaVampireScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ManaVampireScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ManaVampireScroll(int amount) : base(52, 0x1F61, amount)
|
||||
public ManaVampireScroll(int amount = 1) : base(52, 0x1F61, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class MassDispelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassDispelScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MassDispelScroll(int amount) : base(53, 0x1F62, amount)
|
||||
public MassDispelScroll(int amount = 1) : base(53, 0x1F62, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class MeteorSwarmScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MeteorSwarmScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MeteorSwarmScroll(int amount) : base(54, 0x1F63, amount)
|
||||
public MeteorSwarmScroll(int amount = 1) : base(54, 0x1F63, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class PolymorphScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PolymorphScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PolymorphScroll(int amount) : base(55, 0x1F64, amount)
|
||||
public PolymorphScroll(int amount = 1) : base(55, 0x1F64, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class DispelScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public DispelScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public DispelScroll(int amount) : base(40, 0x1F55, amount)
|
||||
public DispelScroll(int amount = 1) : base(40, 0x1F55, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class EnergyBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EnergyBoltScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EnergyBoltScroll(int amount) : base(41, 0x1F56, amount)
|
||||
public EnergyBoltScroll(int amount = 1) : base(41, 0x1F56, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class ExplosionScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ExplosionScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ExplosionScroll(int amount) : base(42, 0x1F57, amount)
|
||||
public ExplosionScroll(int amount = 1) : base(42, 0x1F57, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class InvisibilityScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public InvisibilityScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public InvisibilityScroll(int amount) : base(43, 0x1F58, amount)
|
||||
public InvisibilityScroll(int amount = 1) : base(43, 0x1F58, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class MarkScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MarkScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MarkScroll(int amount) : base(44, 0x1F59, amount)
|
||||
public MarkScroll(int amount = 1) : base(44, 0x1F59, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class MassCurseScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MassCurseScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MassCurseScroll(int amount) : base(45, 0x1F5A, amount)
|
||||
public MassCurseScroll(int amount = 1) : base(45, 0x1F5A, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class ParalyzeFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ParalyzeFieldScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ParalyzeFieldScroll(int amount) : base(46, 0x1F5B, amount)
|
||||
public ParalyzeFieldScroll(int amount = 1) : base(46, 0x1F5B, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class RevealScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public RevealScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public RevealScroll(int amount) : base(47, 0x1F5C, amount)
|
||||
public RevealScroll(int amount = 1) : base(47, 0x1F5C, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,17 +7,8 @@ namespace Server.Items
|
|||
{
|
||||
public class SpellScroll : Item, ICommodity
|
||||
{
|
||||
public SpellScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SpellScroll(int spellID, int itemID) : this(spellID, itemID, 1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SpellScroll(int spellID, int itemID, int amount) : base(itemID)
|
||||
public SpellScroll(int spellID, int itemID, int amount = 1) : base(itemID)
|
||||
{
|
||||
Stackable = true;
|
||||
Weight = 1.0;
|
||||
|
|
@ -26,6 +17,10 @@ namespace Server.Items
|
|||
SpellID = spellID;
|
||||
}
|
||||
|
||||
public SpellScroll(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public int SpellID{ get; private set; }
|
||||
|
||||
int ICommodity.DescriptionNumber => LabelNumber;
|
||||
|
|
@ -84,4 +79,4 @@ namespace Server.Items
|
|||
from.SendLocalizedMessage(502345); // This spell has been temporarily disabled.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,13 +3,7 @@ namespace Server.Items
|
|||
public class ArcaneCircleScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ArcaneCircleScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ArcaneCircleScroll(int amount)
|
||||
public ArcaneCircleScroll(int amount = 1)
|
||||
: base(600, 0x2D51, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -38,13 +32,7 @@ namespace Server.Items
|
|||
public class GiftOfRenewalScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public GiftOfRenewalScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GiftOfRenewalScroll(int amount)
|
||||
public GiftOfRenewalScroll(int amount = 1)
|
||||
: base(601, 0x2D52, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -73,13 +61,7 @@ namespace Server.Items
|
|||
public class ImmolatingWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ImmolatingWeaponScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ImmolatingWeaponScroll(int amount)
|
||||
public ImmolatingWeaponScroll(int amount = 1)
|
||||
: base(602, 0x2D53, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -108,13 +90,7 @@ namespace Server.Items
|
|||
public class AttuneWeaponScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public AttuneWeaponScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public AttuneWeaponScroll(int amount)
|
||||
public AttuneWeaponScroll(int amount = 1)
|
||||
: base(603, 0x2D54, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -143,13 +119,7 @@ namespace Server.Items
|
|||
public class ThunderstormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ThunderstormScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ThunderstormScroll(int amount)
|
||||
public ThunderstormScroll(int amount = 1)
|
||||
: base(604, 0x2D55, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -178,13 +148,7 @@ namespace Server.Items
|
|||
public class NatureFuryScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public NatureFuryScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public NatureFuryScroll(int amount)
|
||||
public NatureFuryScroll(int amount = 1)
|
||||
: base(605, 0x2D56, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -213,13 +177,7 @@ namespace Server.Items
|
|||
public class SummonFeyScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonFeyScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SummonFeyScroll(int amount)
|
||||
public SummonFeyScroll(int amount = 1)
|
||||
: base(606, 0x2D57, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -248,13 +206,7 @@ namespace Server.Items
|
|||
public class SummonFiendScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public SummonFiendScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public SummonFiendScroll(int amount)
|
||||
public SummonFiendScroll(int amount = 1)
|
||||
: base(607, 0x2D58, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -283,13 +235,7 @@ namespace Server.Items
|
|||
public class ReaperFormScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ReaperFormScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ReaperFormScroll(int amount)
|
||||
public ReaperFormScroll(int amount = 1)
|
||||
: base(608, 0x2D59, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -318,13 +264,7 @@ namespace Server.Items
|
|||
public class WildfireScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WildfireScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WildfireScroll(int amount)
|
||||
public WildfireScroll(int amount = 1)
|
||||
: base(609, 0x2D5A, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -353,13 +293,7 @@ namespace Server.Items
|
|||
public class EssenceOfWindScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EssenceOfWindScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EssenceOfWindScroll(int amount)
|
||||
public EssenceOfWindScroll(int amount = 1)
|
||||
: base(610, 0x2D5B, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -388,13 +322,7 @@ namespace Server.Items
|
|||
public class DryadAllureScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public DryadAllureScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public DryadAllureScroll(int amount)
|
||||
public DryadAllureScroll(int amount = 1)
|
||||
: base(611, 0x2D5C, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -423,13 +351,7 @@ namespace Server.Items
|
|||
public class EtherealVoyageScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public EtherealVoyageScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public EtherealVoyageScroll(int amount)
|
||||
public EtherealVoyageScroll(int amount = 1)
|
||||
: base(612, 0x2D5D, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -458,13 +380,7 @@ namespace Server.Items
|
|||
public class WordOfDeathScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WordOfDeathScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WordOfDeathScroll(int amount)
|
||||
public WordOfDeathScroll(int amount = 1)
|
||||
: base(613, 0x2D5E, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -493,13 +409,7 @@ namespace Server.Items
|
|||
public class GiftOfLifeScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public GiftOfLifeScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public GiftOfLifeScroll(int amount)
|
||||
public GiftOfLifeScroll(int amount = 1)
|
||||
: base(614, 0x2D5F, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -528,13 +438,7 @@ namespace Server.Items
|
|||
public class ArcaneEmpowermentScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public ArcaneEmpowermentScroll()
|
||||
: this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public ArcaneEmpowermentScroll(int amount)
|
||||
public ArcaneEmpowermentScroll(int amount = 1)
|
||||
: base(615, 0x2D60, amount)
|
||||
{
|
||||
Hue = 0x8FD;
|
||||
|
|
@ -559,4 +463,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class BlessScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public BlessScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public BlessScroll(int amount) : base(16, 0x1F3D, amount)
|
||||
public BlessScroll(int amount = 1) : base(16, 0x1F3D, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class FireballScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public FireballScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public FireballScroll(int amount) : base(17, 0x1F3E, amount)
|
||||
public FireballScroll(int amount = 1) : base(17, 0x1F3E, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class MagicLockScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public MagicLockScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MagicLockScroll(int amount) : base(18, 0x1F3F, amount)
|
||||
public MagicLockScroll(int amount = 1) : base(18, 0x1F3F, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class PoisonScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public PoisonScroll(int amount) : base(19, 0x1F40, amount)
|
||||
public PoisonScroll(int amount = 1) : base(19, 0x1F40, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class TelekinisisScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public TelekinisisScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public TelekinisisScroll(int amount) : base(20, 0x1F41, amount)
|
||||
public TelekinisisScroll(int amount = 1) : base(20, 0x1F41, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class TeleportScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public TeleportScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public TeleportScroll(int amount) : base(21, 0x1F42, amount)
|
||||
public TeleportScroll(int amount = 1) : base(21, 0x1F42, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class UnlockScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public UnlockScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public UnlockScroll(int amount) : base(22, 0x1F43, amount)
|
||||
public UnlockScroll(int amount = 1) : base(22, 0x1F43, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,7 @@ namespace Server.Items
|
|||
public class WallOfStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructible]
|
||||
public WallOfStoneScroll() : this(1)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public WallOfStoneScroll(int amount) : base(23, 0x1F44, amount)
|
||||
public WallOfStoneScroll(int amount = 1) : base(23, 0x1F44, amount)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -30,4 +25,4 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue