Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 committed by GitHub
parent e748af4430
commit 513e54f70e
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GPG key ID: 4AEE18F83AFDEB23
1094 changed files with 15913 additions and 21892 deletions

View file

@ -13,12 +13,7 @@ namespace Server.Items
public static int Range = Core.AOS ? 2 : 1;
[Constructible]
public Bandage() : this(1)
{
}
[Constructible]
public Bandage(int amount) : base(0xE21)
public Bandage(int amount = 1) : base(0xE21)
{
Stackable = true;
Amount = amount;
@ -84,16 +79,13 @@ namespace Server.Items
if (from.InRange(b.GetWorldLocation(), Range))
{
Target t = from.Target;
if (t != null)
if (from.Target != null)
{
Target.Cancel(from);
from.Target = null;
}
from.RevealingAction();
from.SendLocalizedMessage(500948); // Who will you use the bandages on?
new InternalTarget(b).Invoke(from, e.Target);
@ -122,9 +114,8 @@ namespace Server.Items
{
if (from.InRange(m_Bandage.GetWorldLocation(), Bandage.Range))
{
if (BandageContext.BeginHeal(from, mobile) != null)
if (!DuelContext.IsFreeConsume(from))
m_Bandage.Consume();
if (!(BandageContext.BeginHeal(from, mobile) == null || DuelContext.IsFreeConsume(from)))
m_Bandage.Consume();
}
else
{
@ -187,9 +178,7 @@ namespace Server.Items
public void StopHeal()
{
m_Table.Remove(Healer);
Timer?.Stop();
Timer = null;
}
@ -238,7 +227,7 @@ namespace Server.Items
patientNumber = -1;
playSound = false;
}
else if (!Patient.Alive || petPatient != null && petPatient.IsDeadPet)
else if (!Patient.Alive || petPatient?.IsDeadPet == true)
{
double healing = Healer.Skills[primarySkill].Value;
double anatomy = Healer.Skills[secondarySkill].Value;
@ -267,7 +256,7 @@ namespace Server.Items
Patient.PlaySound(0x214);
Patient.FixedEffect(0x376A, 10, 16);
if (petPatient != null && petPatient.IsDeadPet)
if (petPatient?.IsDeadPet == true)
{
Mobile master = petPatient.ControlMaster;
@ -277,7 +266,7 @@ namespace Server.Items
for (int i = 0; i < petPatient.Skills.Length; ++i) petPatient.Skills[i].Base -= 0.1;
}
else if (master != null && master.InRange(petPatient, 3))
else if (master?.InRange(petPatient, 3) == true)
{
healerNumber = 503255; // You are able to resurrect the creature.
@ -319,7 +308,7 @@ namespace Server.Items
}
else
{
if (petPatient != null && petPatient.IsDeadPet)
if (petPatient?.IsDeadPet == true)
healerNumber = 503256; // You fail to resurrect the creature.
else
healerNumber = 500966; // You are unable to resurrect your patient.
@ -536,4 +525,4 @@ namespace Server.Items
}
}
}
}
}

View file

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Server.Network;
using Server.Spells;
using Server.Targeting;
@ -38,14 +39,11 @@ namespace Server.Items
return false;
}
int sulfAsh = Core.AOS ? 4 : 15;
if (from.Backpack == null || from.Backpack.GetAmount(typeof(SulfurousAsh)) < sulfAsh)
{
from.SendLocalizedMessage(1049617); // You do not have enough sulfurous ash.
return false;
}
if (from.Backpack?.GetAmount(typeof(SulfurousAsh)) >= (Core.AOS ? 4 : 15))
return true;
return true;
from.SendLocalizedMessage(1049617); // You do not have enough sulfurous ash.
return false;
}
public override void OnDoubleClick(Mobile from)
@ -85,22 +83,21 @@ namespace Server.Items
new HuedEffect(EffectType.Moving, from.Serial, Serial.Zero, 0x36D4, from.Location, loc, 5, 0, false, true, 0,
0));
List<Mobile> targets = new List<Mobile>();
bool playerVsPlayer = false;
IPooledEnumerable<Mobile> eable = from.Map.GetMobilesInRange(new Point3D(loc), 2);
foreach (Mobile m in eable)
if (from != m && SpellHelper.ValidIndirectTarget(from, m) && from.CanBeHarmful(m, false))
{
if (Core.AOS && !from.InLOS(m))
continue;
bool playerVsPlayer = false;
List<Mobile> targets = eable.Where(m =>
{
if (from == m || !SpellHelper.ValidIndirectTarget(from, m) || !from.CanBeHarmful(m, false)
|| Core.AOS && !from.InLOS(m))
return false;
targets.Add(m);
if (m.Player)
playerVsPlayer = true;
if (m.Player)
playerVsPlayer = true;
}
return true;
}).ToList();
eable.Free();
@ -219,4 +216,4 @@ namespace Server.Items
}
}
}
}
}

View file

@ -8,14 +8,12 @@ namespace Server.Items
{
private int m_RecipeID;
public RecipeScroll(Recipe r)
: this(r.ID)
public RecipeScroll(Recipe r) : this(r.ID)
{
}
[Constructible]
public RecipeScroll(int recipeID)
: base(0x2831)
public RecipeScroll(int recipeID) : base(0x2831)
{
m_RecipeID = recipeID;
}

View file

@ -23,26 +23,13 @@ namespace Server.Items
private double m_SkillLevel;
[Constructible]
public RepairDeed() : this(RepairSkillType.Smithing, 100.0, null, true)
public RepairDeed(RepairSkillType skill, double level, bool normalizeLevel) :
this(skill, level, null, normalizeLevel)
{
}
[Constructible]
public RepairDeed(RepairSkillType skill, double level) : this(skill, level, null, true)
{
}
[Constructible]
public RepairDeed(RepairSkillType skill, double level, bool normalizeLevel) : this(skill, level, null,
normalizeLevel)
{
}
public RepairDeed(RepairSkillType skill, double level, Mobile crafter) : this(skill, level, crafter, true)
{
}
public RepairDeed(RepairSkillType skill, double level, Mobile crafter, bool normalizeLevel) : base(0x14F0)
public RepairDeed(RepairSkillType skill = RepairSkillType.Smithing, double level = 100.0,
Mobile crafter = null, bool normalizeLevel = true) : base(0x14F0)
{
if (normalizeLevel)
SkillLevel = (int)(level / 10) * 10;
@ -250,4 +237,4 @@ namespace Server.Items
}
}
}
}
}