Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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GPG key ID: 4AEE18F83AFDEB23
1094 changed files with 15913 additions and 21892 deletions

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@ -13,12 +13,7 @@ namespace Server.Items
public static int Range = Core.AOS ? 2 : 1;
[Constructible]
public Bandage() : this(1)
{
}
[Constructible]
public Bandage(int amount) : base(0xE21)
public Bandage(int amount = 1) : base(0xE21)
{
Stackable = true;
Amount = amount;
@ -84,16 +79,13 @@ namespace Server.Items
if (from.InRange(b.GetWorldLocation(), Range))
{
Target t = from.Target;
if (t != null)
if (from.Target != null)
{
Target.Cancel(from);
from.Target = null;
}
from.RevealingAction();
from.SendLocalizedMessage(500948); // Who will you use the bandages on?
new InternalTarget(b).Invoke(from, e.Target);
@ -122,9 +114,8 @@ namespace Server.Items
{
if (from.InRange(m_Bandage.GetWorldLocation(), Bandage.Range))
{
if (BandageContext.BeginHeal(from, mobile) != null)
if (!DuelContext.IsFreeConsume(from))
m_Bandage.Consume();
if (!(BandageContext.BeginHeal(from, mobile) == null || DuelContext.IsFreeConsume(from)))
m_Bandage.Consume();
}
else
{
@ -187,9 +178,7 @@ namespace Server.Items
public void StopHeal()
{
m_Table.Remove(Healer);
Timer?.Stop();
Timer = null;
}
@ -238,7 +227,7 @@ namespace Server.Items
patientNumber = -1;
playSound = false;
}
else if (!Patient.Alive || petPatient != null && petPatient.IsDeadPet)
else if (!Patient.Alive || petPatient?.IsDeadPet == true)
{
double healing = Healer.Skills[primarySkill].Value;
double anatomy = Healer.Skills[secondarySkill].Value;
@ -267,7 +256,7 @@ namespace Server.Items
Patient.PlaySound(0x214);
Patient.FixedEffect(0x376A, 10, 16);
if (petPatient != null && petPatient.IsDeadPet)
if (petPatient?.IsDeadPet == true)
{
Mobile master = petPatient.ControlMaster;
@ -277,7 +266,7 @@ namespace Server.Items
for (int i = 0; i < petPatient.Skills.Length; ++i) petPatient.Skills[i].Base -= 0.1;
}
else if (master != null && master.InRange(petPatient, 3))
else if (master?.InRange(petPatient, 3) == true)
{
healerNumber = 503255; // You are able to resurrect the creature.
@ -319,7 +308,7 @@ namespace Server.Items
}
else
{
if (petPatient != null && petPatient.IsDeadPet)
if (petPatient?.IsDeadPet == true)
healerNumber = 503256; // You fail to resurrect the creature.
else
healerNumber = 500966; // You are unable to resurrect your patient.
@ -536,4 +525,4 @@ namespace Server.Items
}
}
}
}
}