Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Server.Network;
using Server.Spells;
using Server.Targeting;
@ -38,14 +39,11 @@ namespace Server.Items
return false;
}
int sulfAsh = Core.AOS ? 4 : 15;
if (from.Backpack == null || from.Backpack.GetAmount(typeof(SulfurousAsh)) < sulfAsh)
{
from.SendLocalizedMessage(1049617); // You do not have enough sulfurous ash.
return false;
}
if (from.Backpack?.GetAmount(typeof(SulfurousAsh)) >= (Core.AOS ? 4 : 15))
return true;
return true;
from.SendLocalizedMessage(1049617); // You do not have enough sulfurous ash.
return false;
}
public override void OnDoubleClick(Mobile from)
@ -85,22 +83,21 @@ namespace Server.Items
new HuedEffect(EffectType.Moving, from.Serial, Serial.Zero, 0x36D4, from.Location, loc, 5, 0, false, true, 0,
0));
List<Mobile> targets = new List<Mobile>();
bool playerVsPlayer = false;
IPooledEnumerable<Mobile> eable = from.Map.GetMobilesInRange(new Point3D(loc), 2);
foreach (Mobile m in eable)
if (from != m && SpellHelper.ValidIndirectTarget(from, m) && from.CanBeHarmful(m, false))
{
if (Core.AOS && !from.InLOS(m))
continue;
bool playerVsPlayer = false;
List<Mobile> targets = eable.Where(m =>
{
if (from == m || !SpellHelper.ValidIndirectTarget(from, m) || !from.CanBeHarmful(m, false)
|| Core.AOS && !from.InLOS(m))
return false;
targets.Add(m);
if (m.Player)
playerVsPlayer = true;
if (m.Player)
playerVsPlayer = true;
}
return true;
}).ToList();
eable.Free();
@ -219,4 +216,4 @@ namespace Server.Items
}
}
}
}
}