Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -23,26 +23,13 @@ namespace Server.Items
private double m_SkillLevel;
[Constructible]
public RepairDeed() : this(RepairSkillType.Smithing, 100.0, null, true)
public RepairDeed(RepairSkillType skill, double level, bool normalizeLevel) :
this(skill, level, null, normalizeLevel)
{
}
[Constructible]
public RepairDeed(RepairSkillType skill, double level) : this(skill, level, null, true)
{
}
[Constructible]
public RepairDeed(RepairSkillType skill, double level, bool normalizeLevel) : this(skill, level, null,
normalizeLevel)
{
}
public RepairDeed(RepairSkillType skill, double level, Mobile crafter) : this(skill, level, crafter, true)
{
}
public RepairDeed(RepairSkillType skill, double level, Mobile crafter, bool normalizeLevel) : base(0x14F0)
public RepairDeed(RepairSkillType skill = RepairSkillType.Smithing, double level = 100.0,
Mobile crafter = null, bool normalizeLevel = true) : base(0x14F0)
{
if (normalizeLevel)
SkillLevel = (int)(level / 10) * 10;
@ -250,4 +237,4 @@ namespace Server.Items
}
}
}
}
}