Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -8,17 +8,12 @@ namespace Server.Items
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{
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private Timer m_Timer;
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public PlagueBeastOrgan() : this(1, 0)
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{
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Visible = false;
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}
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public PlagueBeastOrgan(int itemID, int hue) : base(itemID, hue)
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public PlagueBeastOrgan(int itemID = 1, int hue = 0) : base(itemID, hue)
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{
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Components = new List<PlagueBeastComponent>();
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Opened = false;
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Movable = false;
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Visible = itemID <= 1;
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Timer.DelayCall(TimeSpan.Zero, Initialize);
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}
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@ -70,7 +65,7 @@ namespace Server.Items
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public override void OnAfterDelete()
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{
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if (m_Timer != null && m_Timer.Running)
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if (m_Timer?.Running == true)
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m_Timer.Stop();
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}
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@ -116,7 +111,7 @@ namespace Server.Items
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public class PlagueBeastMaidenOrgan : PlagueBeastOrgan
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{
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public PlagueBeastMaidenOrgan() : base(0x124D, 0x0)
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public PlagueBeastMaidenOrgan() : base(0x124D)
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{
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}
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@ -564,4 +559,4 @@ namespace Server.Items
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m_Brains = reader.ReadInt();
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}
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}
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}
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}
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