Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -11,12 +11,7 @@ namespace Server.Items
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private bool m_IsRewardItem;
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[Constructible]
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public HangingSkeleton() : this(0x1596)
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{
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}
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[Constructible]
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public HangingSkeleton(int itemID) : base(itemID)
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public HangingSkeleton(int itemID = 0x1596) : base(itemID)
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{
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LootType = LootType.Blessed;
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Movable = false;
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@ -86,7 +81,7 @@ namespace Server.Items
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{
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house != null && house.IsOwner(from))
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if (house?.IsOwner(from) == true)
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{
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from.CloseGump<RewardDemolitionGump>();
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from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
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@ -160,14 +155,14 @@ namespace Server.Items
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public override void OnDoubleClick(Mobile from)
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{
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if (m_IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this, null))
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if (m_IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this))
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return;
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if (IsChildOf(from.Backpack))
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house != null && house.IsOwner(from))
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if (house?.IsOwner(from) == true)
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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@ -231,34 +226,29 @@ namespace Server.Items
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AddPage(1);
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AddItem(130, 70, 0x1A03);
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AddButton(150, 50, 0x845, 0x846, 0x1A03, GumpButtonType.Reply, 0);
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AddButton(150, 50, 0x845, 0x846, 0x1A03);
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AddItem(190, 70, 0x1A05);
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AddButton(210, 50, 0x845, 0x846, 0x1A05, GumpButtonType.Reply, 0);
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AddButton(210, 50, 0x845, 0x846, 0x1A05);
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AddItem(250, 70, 0x1A09);
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AddButton(270, 50, 0x845, 0x846, 0x1A09, GumpButtonType.Reply, 0);
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AddButton(270, 50, 0x845, 0x846, 0x1A09);
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AddItem(310, 70, 0x1B1E);
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AddButton(330, 50, 0x845, 0x846, 0x1B1E, GumpButtonType.Reply, 0);
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AddButton(330, 50, 0x845, 0x846, 0x1B1E);
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AddItem(370, 70, 0x1B7F);
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AddButton(390, 50, 0x845, 0x846, 0x1B7F, GumpButtonType.Reply, 0);
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AddButton(390, 50, 0x845, 0x846, 0x1B7F);
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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if ((m_Skeleton == null) | m_Skeleton.Deleted)
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if (m_Skeleton?.Deleted != false || info.ButtonID != 0x1A03 && info.ButtonID != 0x1A05 &&
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info.ButtonID != 0x1A09 && info.ButtonID != 0x1B1E && info.ButtonID != 0x1B7F)
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return;
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Mobile m = sender.Mobile;
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if (info.ButtonID == 0x1A03 || info.ButtonID == 0x1A05 || info.ButtonID == 0x1A09 ||
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info.ButtonID == 0x1B1E || info.ButtonID == 0x1B7F)
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{
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m.SendLocalizedMessage(1049780); // Where would you like to place this decoration?
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m.Target = new InternalTarget(m_Skeleton, info.ButtonID);
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}
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sender.Mobile.SendLocalizedMessage(1049780); // Where would you like to place this decoration?
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sender.Mobile.Target = new InternalTarget(m_Skeleton, info.ButtonID);
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}
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}
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@ -275,72 +265,68 @@ namespace Server.Items
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_Skeleton == null || m_Skeleton.Deleted)
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if (m_Skeleton?.Deleted != false)
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return;
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if (m_Skeleton.IsChildOf(from.Backpack))
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if (!m_Skeleton.IsChildOf(from.Backpack))
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
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return;
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}
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if (house != null && house.IsOwner(from))
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{
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IPoint3D p = targeted as IPoint3D;
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Map map = from.Map;
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (p == null || map == null)
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return;
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if (house?.IsOwner(from) != true)
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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return;
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}
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Point3D p3d = new Point3D(p);
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ItemData id = TileData.ItemTable[m_ItemID & TileData.MaxItemValue];
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IPoint3D p = targeted as IPoint3D;
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Map map = from.Map;
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if (map.CanFit(p3d, id.Height))
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{
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house = BaseHouse.FindHouseAt(p3d, map, id.Height);
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if (p == null || map == null)
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return;
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if (house != null && house.IsOwner(from))
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{
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bool north = BaseAddon.IsWall(p3d.X, p3d.Y - 1, p3d.Z, map);
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bool west = BaseAddon.IsWall(p3d.X - 1, p3d.Y, p3d.Z, map);
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Point3D p3d = new Point3D(p);
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ItemData id = TileData.ItemTable[m_ItemID & TileData.MaxItemValue];
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if (north && west)
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{
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from.CloseGump<FacingGump>();
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from.SendGump(new FacingGump(m_Skeleton, m_ItemID, p3d, house));
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}
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else if (north || west)
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{
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HangingSkeleton banner = new HangingSkeleton(west ? GetWestItemID(m_ItemID) : m_ItemID);
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if (!map.CanFit(p3d, id.Height))
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{
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from.SendLocalizedMessage(500269); // You cannot build that there.
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return;
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}
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house.Addons.Add(banner);
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house = BaseHouse.FindHouseAt(p3d, map, id.Height);
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banner.IsRewardItem = m_Skeleton.IsRewardItem;
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banner.MoveToWorld(p3d, map);
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if (house?.IsOwner(from) != true)
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{
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from.SendLocalizedMessage(1042036); // That location is not in your house.
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return;
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}
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m_Skeleton.Delete();
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}
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else
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{
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from.SendLocalizedMessage(1042039); // The banner must be placed next to a wall.
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}
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}
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else
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{
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from.SendLocalizedMessage(1042036); // That location is not in your house.
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}
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}
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else
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{
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from.SendLocalizedMessage(500269); // You cannot build that there.
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}
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}
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else
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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bool north = BaseAddon.IsWall(p3d.X, p3d.Y - 1, p3d.Z, map);
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bool west = BaseAddon.IsWall(p3d.X - 1, p3d.Y, p3d.Z, map);
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if (north && west)
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{
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from.CloseGump<FacingGump>();
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from.SendGump(new FacingGump(m_Skeleton, m_ItemID, p3d, house));
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}
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else if (north || west)
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{
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HangingSkeleton banner = new HangingSkeleton(west ? GetWestItemID(m_ItemID) : m_ItemID);
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house.Addons.Add(banner);
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banner.IsRewardItem = m_Skeleton.IsRewardItem;
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banner.MoveToWorld(p3d, map);
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m_Skeleton.Delete();
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}
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else
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{
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from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
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from.SendLocalizedMessage(1042039); // The banner must be placed next to a wall.
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}
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}
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@ -370,13 +356,13 @@ namespace Server.Items
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AddItem(90, 30, GetWestItemID(itemID));
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AddItem(180, 30, itemID);
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AddButton(50, 35, 0x868, 0x869, (int)Buttons.East, GumpButtonType.Reply, 0);
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AddButton(145, 35, 0x868, 0x869, (int)Buttons.South, GumpButtonType.Reply, 0);
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AddButton(50, 35, 0x868, 0x869, (int)Buttons.East);
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AddButton(145, 35, 0x868, 0x869, (int)Buttons.South);
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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if (m_Skeleton == null || m_Skeleton.Deleted || m_House == null)
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if (m_Skeleton?.Deleted != false || m_House == null)
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return;
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HangingSkeleton banner = null;
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@ -406,4 +392,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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