Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -320,7 +320,7 @@ namespace Server.Misc
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{
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Skill highest = GetHighestSkill(mob); // beheld.Skills.Highest;
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if (highest != null && highest.BaseFixedPoint >= 300)
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if (highest?.BaseFixedPoint >= 300)
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{
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string skillLevel = GetSkillLevel(highest);
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string skillTitle = highest.Info.Title;
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@ -403,4 +403,4 @@ namespace Server.Misc
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m_Title = title;
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}
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}
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}
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}
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