Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -1,7 +1,7 @@
/*
* PredatorAI, its an animal that can attack
* Dont flee but dont attack if not hurt or attacked
*
*
*/
namespace Server.Mobiles
@ -36,7 +36,7 @@ namespace Server.Mobiles
{
Mobile combatant = m_Mobile.Combatant;
if (combatant == null || combatant.Deleted || combatant.Map != m_Mobile.Map)
if (combatant?.Deleted != false || combatant.Map != m_Mobile.Map)
{
m_Mobile.DebugSay("My combatant is gone, so my guard is up");
Action = ActionType.Wander;
@ -89,4 +89,4 @@ namespace Server.Mobiles
return true;
}
}
}
}