Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -3,12 +3,8 @@ namespace Server.Mobiles
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public class SilverSteed : BaseMount
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{
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[Constructible]
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public SilverSteed() : this("a silver steed")
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{
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}
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[Constructible]
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public SilverSteed(string name) : base(name, 0x75, 0x3EA8, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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public SilverSteed(string name = "a silver steed") :
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base(name, 0x75, 0x3EA8, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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InitStats(Utility.Random(50, 30), Utility.Random(50, 30), 10);
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Skills.MagicResist.Base = 25.0 + Utility.RandomDouble() * 5.0;
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@ -40,4 +36,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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