Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -145,7 +145,7 @@ namespace Server.Mobiles
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{
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Mobile combatant = Combatant;
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if (DateTime.UtcNow < m_NextAbilityTime || combatant == null || combatant.Deleted || combatant.Map != Map ||
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if (DateTime.UtcNow < m_NextAbilityTime || combatant?.Deleted != false || combatant.Map != Map ||
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!InRange(combatant, 3) || !CanBeHarmful(combatant) || !InLOS(combatant))
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return;
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@ -176,4 +176,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -65,14 +65,15 @@ namespace Server.Mobiles
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public override void OnDamagedBySpell(Mobile from)
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{
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if (from != null && from.Alive && 0.4 > Utility.RandomDouble()) ThrowHatchet(from);
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if (from?.Alive == true && 0.4 > Utility.RandomDouble())
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ThrowHatchet(from);
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}
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public override void OnGotMeleeAttack(Mobile attacker)
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{
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base.OnGotMeleeAttack(attacker);
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if (attacker != null && attacker.Alive && attacker.Weapon is BaseRanged && 0.4 > Utility.RandomDouble())
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if (attacker?.Alive == true && attacker.Weapon is BaseRanged && 0.4 > Utility.RandomDouble())
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ThrowHatchet(attacker);
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}
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@ -96,4 +97,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -1,7 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Items;
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using Server.Spells;
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@ -1,5 +1,3 @@
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using System.Collections;
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namespace Server.Mobiles
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{
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public class Succubus : BaseCreature
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