Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -65,14 +65,15 @@ namespace Server.Mobiles
public override void OnDamagedBySpell(Mobile from)
{
if (from != null && from.Alive && 0.4 > Utility.RandomDouble()) ThrowHatchet(from);
if (from?.Alive == true && 0.4 > Utility.RandomDouble())
ThrowHatchet(from);
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
if (attacker != null && attacker.Alive && attacker.Weapon is BaseRanged && 0.4 > Utility.RandomDouble())
if (attacker?.Alive == true && attacker.Weapon is BaseRanged && 0.4 > Utility.RandomDouble())
ThrowHatchet(attacker);
}
@ -96,4 +97,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}