Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -47,7 +47,7 @@ namespace Server.Items
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{
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Container pack = from.Backpack;
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if (pack != null && pack.ConsumeTotal(typeof(Gold), 250))
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if (pack?.ConsumeTotal(typeof(Gold), 250) == true)
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{
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m_GamblePot += 150;
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InvalidateProperties();
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@ -74,7 +74,7 @@ namespace Server.Items
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else if (roll <= 20) // Chance for a regbag
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{
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from.SendMessage(0x35, "You win a bag of reagents!");
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from.AddToBackpack(new BagOfReagents(50));
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from.AddToBackpack(new BagOfReagents());
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}
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else if (roll <= 40) // Chance for gold
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{
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@ -123,4 +123,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -17,7 +17,7 @@ namespace Server.Items
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public override void OnDoubleClick(Mobile from)
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{
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BagOfingots ingotBag = new BagOfingots(5000);
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BagOfingots ingotBag = new BagOfingots();
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if (!from.AddToBackpack(ingotBag))
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ingotBag.Delete();
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@ -17,7 +17,7 @@ namespace Server.Items
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public override void OnDoubleClick(Mobile from)
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{
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BagOfReagents regBag = new BagOfReagents(50);
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BagOfReagents regBag = new BagOfReagents();
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if (!from.AddToBackpack(regBag))
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regBag.Delete();
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@ -17,7 +17,7 @@ namespace Server.Items
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public override void OnDoubleClick(Mobile from)
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{
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SmithBag SmithBag = new SmithBag(5000);
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SmithBag SmithBag = new SmithBag();
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if (!from.AddToBackpack(SmithBag))
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SmithBag.Delete();
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