Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -286,7 +286,7 @@ namespace Server.Spells
StatMod mod = target.GetStatMod(name);
if (mod != null && mod.Offset < 0)
if (mod?.Offset < 0)
{
target.AddStatMod(new StatMod(type, name, mod.Offset + offset, duration));
return true;
@ -313,7 +313,7 @@ namespace Server.Spells
StatMod mod = target.GetStatMod(name);
if (mod != null && mod.Offset > 0)
if (mod?.Offset > 0)
{
target.AddStatMod(new StatMod(type, name, mod.Offset + offset, duration));
return true;
@ -420,20 +420,19 @@ namespace Server.Spells
PlayerMobile pmFrom;
PlayerMobile pmTarg;
if (bcFrom != null && bcFrom.Summoned)
if (bcFrom?.Summoned == true)
pmFrom = bcFrom.SummonMaster as PlayerMobile;
else
pmFrom = from as PlayerMobile;
if (bcTarg != null && bcTarg.Summoned)
if (bcTarg?.Summoned == true)
pmTarg = bcTarg.SummonMaster as PlayerMobile;
else
pmTarg = to as PlayerMobile;
if (pmFrom != null && pmTarg != null)
if (pmFrom.DuelContext != null && pmFrom.DuelContext == pmTarg.DuelContext && pmFrom.DuelContext.Started &&
pmFrom.DuelPlayer != null && pmTarg.DuelPlayer != null)
return pmFrom.DuelPlayer.Participant != pmTarg.DuelPlayer.Participant;
if (pmFrom?.DuelContext != null && pmFrom.DuelContext == pmTarg?.DuelContext && pmFrom.DuelContext.Started &&
pmFrom.DuelPlayer != null && pmTarg?.DuelPlayer != null)
return pmFrom.DuelPlayer.Participant != pmTarg.DuelPlayer.Participant;
#endregion
@ -445,7 +444,7 @@ namespace Server.Spells
Party p = Party.Get(from);
if (p != null && p.Contains(to))
if (p?.Contains(to) == true)
return false;
if (bcTarg != null && (bcTarg.Controlled || bcTarg.Summoned))
@ -468,12 +467,8 @@ namespace Server.Spells
return false;
}
if (bcTarg != null && !bcTarg.Controlled && bcTarg.InitialInnocent)
return true;
int noto = Notoriety.Compute(from, to);
return noto != Notoriety.Innocent || from.Kills >= 5;
return bcTarg?.Controlled == false && bcTarg.InitialInnocent ||
Notoriety.Compute(from, to) != Notoriety.Innocent || from.Kills >= 5;
}
public static void Summon(BaseCreature creature, Mobile caster, int sound, TimeSpan duration, bool scaleDuration,
@ -617,7 +612,7 @@ namespace Server.Spells
return false;
}
if (caster != null && caster.AccessLevel == AccessLevel.Player && caster.Region.IsPartOf<Jail>())
if (caster?.AccessLevel == AccessLevel.Player && caster.Region.IsPartOf<Jail>())
{
caster.SendLocalizedMessage(1114345); // You'll need a better jailbreak plan than that!
return false;
@ -722,18 +717,12 @@ namespace Server.Spells
public static bool IsSafeZone(Map map, Point3D loc)
{
#region Duels
if (Region.Find(loc, map).IsPartOf<SafeZone>())
if (Region.Find(loc, map).IsPartOf<SafeZone>() &&
(m_TravelType == TravelCheckType.TeleportTo || m_TravelType == TravelCheckType.TeleportFrom)
&& (m_TravelCaster as PlayerMobile)?.DuelPlayer?.Eliminated == false)
{
if (m_TravelType == TravelCheckType.TeleportTo || m_TravelType == TravelCheckType.TeleportFrom)
{
if (m_TravelCaster is PlayerMobile pm && pm.DuelPlayer != null && !pm.DuelPlayer.Eliminated)
return true;
}
return true;
}
#endregion
return false;
@ -855,22 +844,18 @@ namespace Server.Spells
return false;
#region Dueling
SafeZone sz = Region.Find(loc, map).GetRegion<SafeZone>();
if (sz != null)
if (Region.Find(loc, map).GetRegion<SafeZone>() != null)
{
PlayerMobile pm = caster as PlayerMobile;
if (pm?.DuelContext == null || !pm.DuelContext.Started || pm.DuelPlayer == null || pm.DuelPlayer.Eliminated)
if (pm.DuelContext?.Started != true || pm.DuelPlayer?.Eliminated != false)
return true;
}
#endregion
GuardedRegion reg = Region.Find(loc, map).GetRegion<GuardedRegion>();
return reg != null && !reg.IsDisabled();
return reg?.IsDisabled() == false;
}
public static bool CheckTown(IPoint3D ip, Mobile caster)
@ -1047,6 +1032,7 @@ namespace Server.Spells
int wraithLeech =
5 + (int)(15 * from.Skills.SpiritSpeak.Value / 100); // Wraith form gives 5-20% mana leech
int manaLeech = AOS.Scale(damageGiven, wraithLeech);
if (manaLeech != 0)
{
from.Mana += manaLeech;
@ -1060,12 +1046,7 @@ namespace Server.Spells
}
}
public static void Heal(int amount, Mobile target, Mobile from)
{
Heal(amount, target, from, true);
}
public static void Heal(int amount, Mobile target, Mobile from, bool message)
public static void Heal(int amount, Mobile target, Mobile from, bool message = true)
{
//TODO: All Healing *spells* go through ArcaneEmpowerment
target.Heal(amount, from, message);
@ -1087,7 +1068,7 @@ namespace Server.Spells
m_Damage = damage;
m_Spell = s;
if (m_Spell != null && m_Spell.DelayedDamage && !m_Spell.DelayedDamageStacking)
if (m_Spell?.DelayedDamage == true && !m_Spell.DelayedDamageStacking)
m_Spell.StartDelayedDamageContext(target, this);
Priority = TimerPriority.TwentyFiveMS;
@ -1127,7 +1108,7 @@ namespace Server.Spells
m_Chaos = chaos;
m_DFA = dfa;
m_Spell = s;
if (m_Spell != null && m_Spell.DelayedDamage && !m_Spell.DelayedDamageStacking)
if (m_Spell?.DelayedDamage == true && !m_Spell.DelayedDamageStacking)
m_Spell.StartDelayedDamageContext(target, this);
Priority = TimerPriority.TwentyFiveMS;
@ -1333,9 +1314,7 @@ namespace Server.Spells
public static bool UnderTransformation(Mobile m, Type type)
{
TransformContext context = GetContext(m);
return context != null && context.Type == type;
return GetContext(m)?.Type == type;
}
#endregion