Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -1,4 +1,3 @@
using System.Collections;
using System.Collections.Generic;
namespace Server.Spells.Fifth
@ -16,7 +15,7 @@ namespace Server.Spells.Fifth
private static Dictionary<Mobile, ResistanceMod[]> m_Table = new Dictionary<Mobile, ResistanceMod[]>();
public MagicReflectSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
public MagicReflectSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
@ -79,7 +78,7 @@ namespace Server.Spells.Fifth
for (int i = 0; i < mods.Length; ++i)
targ.AddResistanceMod(mods[i]);
string buffFormat = string.Format("{0}\t+{1}\t+{1}\t+{1}\t+{1}", physiMod, otherMod);
string buffFormat = $"{physiMod}\t+{otherMod}\t+{otherMod}\t+{otherMod}\t+{otherMod}";
BuffInfo.AddBuff(targ, new BuffInfo(BuffIcon.MagicReflection, 1075817, buffFormat, true));
}