Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -1,4 +1,3 @@
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using System.Collections;
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using System.Collections.Generic;
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namespace Server.Spells.Fifth
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@ -16,7 +15,7 @@ namespace Server.Spells.Fifth
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private static Dictionary<Mobile, ResistanceMod[]> m_Table = new Dictionary<Mobile, ResistanceMod[]>();
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public MagicReflectSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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public MagicReflectSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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@ -79,7 +78,7 @@ namespace Server.Spells.Fifth
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for (int i = 0; i < mods.Length; ++i)
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targ.AddResistanceMod(mods[i]);
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string buffFormat = string.Format("{0}\t+{1}\t+{1}\t+{1}\t+{1}", physiMod, otherMod);
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string buffFormat = $"{physiMod}\t+{otherMod}\t+{otherMod}\t+{otherMod}\t+{otherMod}";
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BuffInfo.AddBuff(targ, new BuffInfo(BuffIcon.MagicReflection, 1075817, buffFormat, true));
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}
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