Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -94,7 +94,7 @@ namespace Server.Spells.Necromancy
private static Dictionary<Mobile, List<Mobile>> m_Table = new Dictionary<Mobile, List<Mobile>>();
public AnimateDeadSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
public AnimateDeadSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
@ -142,7 +142,7 @@ namespace Server.Spells.Necromancy
{
QuestObjective objective = qs.FindObjective<AnimateMaabusCorpseObjective>();
if (objective != null && !objective.Completed)
if (objective?.Completed == false)
{
addon.Awake(Caster);
objective.Complete();