Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
This commit is contained in:
parent
e748af4430
commit
513e54f70e
1094 changed files with 15913 additions and 21892 deletions
|
|
@ -13,7 +13,7 @@ namespace Server.Spells.Spellweaving
|
|||
false
|
||||
);
|
||||
|
||||
public NatureFurySpell(Mobile caster, Item scroll)
|
||||
public NatureFurySpell(Mobile caster, Item scroll = null)
|
||||
: base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
|
@ -50,9 +50,7 @@ namespace Server.Spells.Spellweaving
|
|||
if (map == null)
|
||||
return;
|
||||
|
||||
HouseRegion r = Region.Find(p, map).GetRegion<HouseRegion>();
|
||||
|
||||
if (r?.House != null && !r.House.IsFriend(Caster))
|
||||
if (Region.Find(p, map).GetRegion<HouseRegion>()?.House?.IsFriend(Caster) == false)
|
||||
return;
|
||||
|
||||
if (!map.CanSpawnMobile(p.X, p.Y, p.Z))
|
||||
|
|
@ -118,4 +116,4 @@ namespace Server.Spells.Spellweaving
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue