Cleanup & Fixes for .NET 5 (#309)
- [X] Fixes several bugs - [X] Updates more ordinal issues - [X] Cleans up the code a bit - [X] Turns classes static that should have been - [X] Changes TcpServer.Instances to a HashSet Bumps release version
This commit is contained in:
parent
4ad8811df2
commit
525cda5413
266 changed files with 1348 additions and 1800 deletions
|
|
@ -181,8 +181,7 @@ namespace Server.Items
|
|||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D Offset { get; set; }
|
||||
|
||||
[Hue]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
[Hue, CommandProperty(AccessLevel.GameMaster)]
|
||||
public override int Hue
|
||||
{
|
||||
get => base.Hue;
|
||||
|
|
|
|||
|
|
@ -26,8 +26,7 @@ namespace Server.Items
|
|||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D Offset { get; set; }
|
||||
|
||||
[Hue]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
[Hue, CommandProperty(AccessLevel.GameMaster)]
|
||||
public override int Hue
|
||||
{
|
||||
get => base.Hue;
|
||||
|
|
|
|||
|
|
@ -78,10 +78,7 @@ namespace Server.Items
|
|||
|
||||
private ScoreEntry GetEntryFor(Mobile from)
|
||||
{
|
||||
if (m_Entries == null)
|
||||
{
|
||||
m_Entries = new Dictionary<Mobile, ScoreEntry>();
|
||||
}
|
||||
m_Entries ??= new Dictionary<Mobile, ScoreEntry>();
|
||||
|
||||
if (!m_Entries.TryGetValue(from, out var e))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -44,8 +44,7 @@ namespace Server.Items
|
|||
|
||||
public virtual bool ShareHue => true;
|
||||
|
||||
[Hue]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
[Hue, CommandProperty(AccessLevel.GameMaster)]
|
||||
public override int Hue
|
||||
{
|
||||
get => base.Hue;
|
||||
|
|
|
|||
|
|
@ -20,8 +20,7 @@ namespace Server.Items
|
|||
|
||||
public override bool DisplayWeight => false;
|
||||
|
||||
[Hue]
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
[Hue, CommandProperty(AccessLevel.GameMaster)]
|
||||
public override int Hue
|
||||
{
|
||||
get => base.Hue;
|
||||
|
|
@ -33,8 +32,6 @@ namespace Server.Items
|
|||
|
||||
if (!Deleted && ShareHue && Components != null)
|
||||
{
|
||||
Hue = value;
|
||||
|
||||
foreach (var c in Components)
|
||||
{
|
||||
c.Hue = value;
|
||||
|
|
|
|||
|
|
@ -140,14 +140,9 @@ namespace Server.Items
|
|||
{
|
||||
var components = Components;
|
||||
|
||||
var stageTable = m_StageTable;
|
||||
|
||||
for (var i = 0; i < components.Count; ++i)
|
||||
{
|
||||
if (!(components[i] is AddonComponent component))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
var component = components[i];
|
||||
|
||||
var itemTable = FindItemTable(component.ItemID);
|
||||
|
||||
|
|
|
|||
|
|
@ -129,14 +129,9 @@ namespace Server.Items
|
|||
{
|
||||
var components = Components;
|
||||
|
||||
var stageTable = m_StageTable;
|
||||
|
||||
for (var i = 0; i < components.Count; ++i)
|
||||
{
|
||||
if (!(components[i] is AddonComponent component))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
var component = components[i];
|
||||
|
||||
var itemTable = FindItemTable(component.ItemID);
|
||||
|
||||
|
|
|
|||
|
|
@ -187,8 +187,7 @@ namespace Server.Items
|
|||
CommandSystem.Register("SHTelGen", AccessLevel.Administrator, SHTelGen_OnCommand);
|
||||
}
|
||||
|
||||
[Usage("SHTelGen")]
|
||||
[Description("Generates solen hives teleporters.")]
|
||||
[Usage("SHTelGen"), Description("Generates solen hives teleporters.")]
|
||||
public static void SHTelGen_OnCommand(CommandEventArgs e)
|
||||
{
|
||||
World.Broadcast(0x35, true, "Solen hives teleporters are being generated, please wait.");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue