Fixes bugs in world save (#297)
- [X] Fixes bugs in the buffer writer
- [X] Removes background save commands
- [X] Avoids calling Serialize() on deserialization
- In a future optimization I will copy the entire object to a buffer, deserialize using a SpanReader, then use that buffer for the SaveBuffer
- [X] Fixes issue with decay queue.
Bumps release version
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12 changed files with 122 additions and 153 deletions
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@ -99,7 +99,7 @@ namespace Server
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&& p.Y >= Location.m_Y - range
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&& p.Y <= Location.m_Y + range;
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public void Serialize(DateTime serializeStart)
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public void Serialize()
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{
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}
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