Fixes bugs in world save (#297)
- [X] Fixes bugs in the buffer writer
- [X] Removes background save commands
- [X] Avoids calling Serialize() on deserialization
- In a future optimization I will copy the entire object to a buffer, deserialize using a SpanReader, then use that buffer for the SaveBuffer
- [X] Fixes issue with decay queue.
Bumps release version
This commit is contained in:
parent
daf48ebdf2
commit
55935d30b4
12 changed files with 122 additions and 153 deletions
|
|
@ -68,5 +68,6 @@ namespace Server
|
|||
HashSet<T> ReadGuildSet<T>() where T : BaseGuild;
|
||||
Race ReadRace();
|
||||
bool End();
|
||||
int Read(Span<byte> buffer);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue