Code Cleanup & Fixes Warnings (#74)
This commit is contained in:
parent
e11d1f3ad9
commit
57b14ad690
143 changed files with 2960 additions and 3427 deletions
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@ -163,52 +163,48 @@ namespace Server.Engines.ConPVP
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string title = null;
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string option;
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if (spell is ArcanistSpell)
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switch (spell)
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{
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title = "Spellweaving";
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option = spell.Name;
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}
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else if (spell is PaladinSpell)
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{
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title = "Chivalry";
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option = spell.Name;
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}
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else if (spell is NecromancerSpell)
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{
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title = "Necromancy";
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option = spell.Name;
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}
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else if (spell is NinjaSpell)
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{
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title = "Ninjitsu";
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option = spell.Name;
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}
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else if (spell is SamuraiSpell)
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{
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title = "Bushido";
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option = spell.Name;
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}
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else if (spell is MagerySpell magerySpell)
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{
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title = magerySpell.Circle switch
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{
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SpellCircle.First => "1st Circle",
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SpellCircle.Second => "2nd Circle",
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SpellCircle.Third => "3rd Circle",
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SpellCircle.Fourth => "4th Circle",
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SpellCircle.Fifth => "5th Circle",
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SpellCircle.Sixth => "6th Circle",
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SpellCircle.Seventh => "7th Circle",
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SpellCircle.Eighth => "8th Circle",
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_ => title
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};
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case ArcanistSpell _:
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title = "Spellweaving";
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option = spell.Name;
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break;
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case PaladinSpell _:
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title = "Chivalry";
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option = spell.Name;
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break;
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case NecromancerSpell _:
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title = "Necromancy";
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option = spell.Name;
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break;
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case NinjaSpell _:
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title = "Ninjitsu";
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option = spell.Name;
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break;
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case SamuraiSpell _:
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title = "Bushido";
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option = spell.Name;
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break;
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case MagerySpell magerySpell:
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title = magerySpell.Circle switch
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{
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SpellCircle.First => "1st Circle",
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SpellCircle.Second => "2nd Circle",
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SpellCircle.Third => "3rd Circle",
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SpellCircle.Fourth => "4th Circle",
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SpellCircle.Fifth => "5th Circle",
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SpellCircle.Sixth => "6th Circle",
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SpellCircle.Seventh => "7th Circle",
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SpellCircle.Eighth => "8th Circle",
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_ => null
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};
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option = magerySpell.Name;
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}
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else
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{
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title = "Other Spell";
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option = spell.Name;
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option = magerySpell.Name;
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break;
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default:
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title = "Other Spell";
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option = spell.Name;
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break;
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}
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if (title == null || option == null || Ruleset.GetOption(title, option))
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@ -550,19 +550,21 @@ namespace Server.Engines.ConPVP
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else if (m_Path.Count > 0)
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MoveToWorld(m_Path.Last);
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int myZ = Map.GetAverageZ(X, Y);
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int myZ = Map?.GetAverageZ(X, Y) ?? 0;
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StaticTile[] statics = Map.Tiles.GetStaticTiles(X, Y, true);
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for (int j = 0; j < statics.Length; j++)
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{
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StaticTile t = statics[j];
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StaticTile[] statics = Map?.Tiles?.GetStaticTiles(X, Y, true);
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ItemData id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
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height = id.CalcHeight;
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if (statics != null)
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for (int j = 0; j < statics.Length; j++)
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{
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StaticTile t = statics[j];
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if (t.Z + height > myZ && t.Z + height <= Z)
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myZ = t.Z + height;
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}
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ItemData id = TileData.ItemTable[t.ID & TileData.MaxItemValue];
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height = id.CalcHeight;
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if (t.Z + height > myZ && t.Z + height <= Z)
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myZ = t.Z + height;
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}
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IPooledEnumerable<Item> eable = GetItemsInRange(0);
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foreach (Item item in eable)
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@ -1428,8 +1430,7 @@ namespace Server.Engines.ConPVP
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{
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if (m_Bomb != null && Controller != null)
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{
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if (m_UnhideCallback == null)
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m_UnhideCallback = UnhideBomb;
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m_UnhideCallback ??= UnhideBomb;
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m_Bomb.Visible = false;
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m_Bomb.MoveToWorld(Controller.BombHome, Controller.Map);
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Timer.DelayCall(TimeSpan.FromSeconds(Utility.RandomMinMax(5, 15)), m_UnhideCallback);
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@ -1504,7 +1505,7 @@ namespace Server.Engines.ConPVP
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private void DelayBounce_Callback(Mobile mob, Container corpse)
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{
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DuelPlayer dp = mob is PlayerMobile mobile ? mobile.DuelPlayer : null;
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DuelPlayer dp = (mob as PlayerMobile)?.DuelPlayer;
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m_Context.RemoveAggressions(mob);
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@ -1722,7 +1723,9 @@ namespace Server.Engines.ConPVP
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for (int i = 0; i < m_Context.Participants.Count; ++i)
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{
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if (!(m_Context.Participants[i] is Participant p) || p.Players == null)
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Participant p = m_Context.Participants[i];
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if (p?.Players == null)
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continue;
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for (int j = 0; j < p.Players.Length; ++j)
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@ -1736,7 +1739,7 @@ namespace Server.Engines.ConPVP
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}
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}
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if (i == winner.TeamID)
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if (i == winner?.TeamID)
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continue;
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if (p.Players != null)
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Server.Gumps;
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using Server.Items;
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@ -113,6 +114,9 @@ namespace Server.Engines.ConPVP
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{
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CTFTeamInfo teamInfo = entries[i] as CTFTeamInfo;
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if (teamInfo == null)
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continue;
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AddImage(30, 70 + i * 75, 10152);
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AddImage(30, 85 + i * 75, 10151);
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AddImage(30, 100 + i * 75, 10151);
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@ -878,7 +882,7 @@ namespace Server.Engines.ConPVP
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private void DelayBounce_Callback(Mobile mob, Container corpse)
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{
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DuelPlayer dp = mob is PlayerMobile mobile ? mobile.DuelPlayer : null;
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DuelPlayer dp = (mob as PlayerMobile)?.DuelPlayer;
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m_Context.RemoveAggressions(mob);
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@ -943,15 +947,8 @@ namespace Server.Engines.ConPVP
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if (ourFlagCarrier != null && GetTeamInfo(ourFlagCarrier) == teamInfo)
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{
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for (int j = 0; j < ourFlagCarrier.Aggressors.Count; ++j)
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{
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if (!(ourFlagCarrier.Aggressors[j] is AggressorInfo aggr) ||
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aggr.Defender != ourFlagCarrier || aggr.Attacker != mob)
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continue;
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if (ourFlagCarrier.Aggressors.Any(aggr => aggr.Defender == ourFlagCarrier && aggr.Attacker == mob))
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playerInfo.Score += 2; // helped defend guy capturing enemy flag
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break;
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}
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if (mob.Map == ourFlagCarrier.Map && ourFlagCarrier.InRange(mob, 12))
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playerInfo.Score += 1; // helped defend guy capturing enemy flag
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@ -1143,7 +1140,7 @@ namespace Server.Engines.ConPVP
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}
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}
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if (i == winner.TeamID)
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if (i == winner?.TeamID)
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continue;
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for (int j = 0; j < p.Players.Length; ++j)
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@ -1151,7 +1148,8 @@ namespace Server.Engines.ConPVP
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p.Players[j].Eliminated = true;
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}
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m_Context.Finish(m_Context.Participants[winner.TeamID]);
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if (winner != null)
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m_Context.Finish(m_Context.Participants[winner.TeamID]);
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}
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public override void OnStop()
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@ -521,7 +521,7 @@ namespace Server.Engines.ConPVP
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private void DelayBounce_Callback(Mobile mob, Container corpse)
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{
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DuelPlayer dp = mob is PlayerMobile mobile ? mobile.DuelPlayer : null;
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DuelPlayer dp = (mob as PlayerMobile)?.DuelPlayer;
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m_Context.RemoveAggressions(mob);
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@ -171,8 +171,7 @@ namespace Server.Engines.ConPVP
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King = m;
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if (m_KingTimer == null)
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m_KingTimer = new KingTimer(this);
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m_KingTimer ??= new KingTimer(this);
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m_KingTimer.Stop();
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m_KingTimer.StartHillTicker();
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@ -450,11 +449,7 @@ namespace Server.Engines.ConPVP
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AddBorderedText(160 + 10, 85 + i * 75, 100, 20, "Captures:", 0xFFC000, BlackColor32);
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AddBorderedText(160 + 15, 105 + i * 75, 100, 20, teamInfo.Captures.ToString("N0"), 0xFFC000, BlackColor32);
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string leader = null;
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if (teamInfo.Leader != null)
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leader = teamInfo.Leader.Name;
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if (leader == null)
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leader = "(none)";
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string leader = teamInfo.Leader?.Name ?? "(none)";
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AddBorderedText(235 + 10, 85 + i * 75, 250, 20, "Leader:", 0xFFC000, BlackColor32);
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AddBorderedText(235 + 15, 105 + i * 75, 250, 20, leader, 0xFFC000, BlackColor32);
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@ -893,7 +888,7 @@ namespace Server.Engines.ConPVP
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private void DelayBounce_Callback(Mobile mob, Container corpse)
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{
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DuelPlayer dp = mob is PlayerMobile mobile ? mobile.DuelPlayer : null;
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DuelPlayer dp = (mob as PlayerMobile)?.DuelPlayer;
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m_Context.RemoveAggressions(mob);
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@ -1113,7 +1108,8 @@ namespace Server.Engines.ConPVP
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for (int i = 0; i < m_Context.Participants.Count; ++i)
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{
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if (!(m_Context.Participants[i] is Participant p) || p.Players == null)
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Participant p = m_Context.Participants[i];
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if (p.Players == null)
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continue;
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for (int j = 0; j < p.Players.Length; ++j)
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@ -10,533 +10,533 @@ using Server.Targeting;
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namespace Server.Engines.ConPVP
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{
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public class ConfirmSignupGump : Gump
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{
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private const int BlackColor32 = 0x000008;
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private const int LabelColor32 = 0xFFFFFF;
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private Mobile m_From;
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private List<Mobile> m_Players;
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private Mobile m_Registrar;
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private Tournament m_Tournament;
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public ConfirmSignupGump(Mobile from, Mobile registrar, Tournament tourney, List<Mobile> players) : base(50, 50)
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public class ConfirmSignupGump : Gump
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{
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m_From = from;
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m_Registrar = registrar;
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m_Tournament = tourney;
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m_Players = players;
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private const int BlackColor32 = 0x000008;
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private const int LabelColor32 = 0xFFFFFF;
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private Mobile m_From;
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private List<Mobile> m_Players;
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private Mobile m_Registrar;
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private Tournament m_Tournament;
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m_From.CloseGump<AcceptTeamGump>();
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m_From.CloseGump<AcceptDuelGump>();
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m_From.CloseGump<DuelContextGump>();
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m_From.CloseGump<ConfirmSignupGump>();
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#region Rules
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Ruleset ruleset = tourney.Ruleset;
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Ruleset basedef = ruleset.Base;
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int height = 185 + 60 + 12;
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int changes = 0;
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BitArray defs;
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if (ruleset.Flavors.Count > 0)
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public ConfirmSignupGump(Mobile from, Mobile registrar, Tournament tourney, List<Mobile> players) : base(50, 50)
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{
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defs = new BitArray(basedef.Options);
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m_From = from;
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m_Registrar = registrar;
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m_Tournament = tourney;
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m_Players = players;
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for (int i = 0; i < ruleset.Flavors.Count; ++i)
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defs.Or(ruleset.Flavors[i].Options);
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m_From.CloseGump<AcceptTeamGump>();
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m_From.CloseGump<AcceptDuelGump>();
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m_From.CloseGump<DuelContextGump>();
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m_From.CloseGump<ConfirmSignupGump>();
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height += ruleset.Flavors.Count * 18;
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}
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else
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{
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defs = basedef.Options;
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}
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#region Rules
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BitArray opts = ruleset.Options;
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Ruleset ruleset = tourney.Ruleset;
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Ruleset basedef = ruleset.Base;
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for (int i = 0; i < opts.Length; ++i)
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if (defs[i] != opts[i])
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++changes;
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int height = 185 + 60 + 12;
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height += changes * 22;
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int changes = 0;
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height += 10 + 22 + 25 + 25;
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BitArray defs;
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if (tourney.PlayersPerParticipant > 1)
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height += 36 + tourney.PlayersPerParticipant * 20;
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#endregion
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Closable = false;
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AddPage(0);
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//AddBackground( 0, 0, 400, 220, 9150 );
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AddBackground(1, 1, 398, height, 3600);
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//AddBackground( 16, 15, 369, 189, 9100 );
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AddImageTiled(16, 15, 369, height - 29, 3604);
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AddAlphaRegion(16, 15, 369, height - 29);
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AddImage(215, -43, 0xEE40);
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//AddImage( 330, 141, 0x8BA );
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StringBuilder sb = new StringBuilder();
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if (tourney.TourneyType == TourneyType.FreeForAll)
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{
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sb.Append("FFA");
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}
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else if (tourney.TourneyType == TourneyType.RandomTeam)
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{
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sb.Append(tourney.ParticipantsPerMatch);
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sb.Append("-Team");
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}
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else if (tourney.TourneyType == TourneyType.Faction)
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{
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sb.Append(tourney.ParticipantsPerMatch);
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sb.Append("-Team Faction");
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}
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else if (tourney.TourneyType == TourneyType.RedVsBlue)
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{
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sb.Append("Red v Blue");
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}
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else
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{
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for (int i = 0; i < tourney.ParticipantsPerMatch; ++i)
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if (ruleset.Flavors.Count > 0)
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{
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if (sb.Length > 0)
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sb.Append('v');
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defs = new BitArray(basedef.Options);
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sb.Append(tourney.PlayersPerParticipant);
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for (int i = 0; i < ruleset.Flavors.Count; ++i)
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defs.Or(ruleset.Flavors[i].Options);
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height += ruleset.Flavors.Count * 18;
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}
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}
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if (tourney.EventController != null)
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sb.Append(' ').Append(tourney.EventController.Title);
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sb.Append(" Tournament Signup");
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AddBorderedText(22, 22, 294, 20, Center(sb.ToString()), LabelColor32, BlackColor32);
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AddBorderedText(22, 50, 294, 40, "You have requested to join the tournament. Do you accept the rules?", 0xB0C868,
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BlackColor32);
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AddImageTiled(32, 88, 264, 1, 9107);
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AddImageTiled(42, 90, 264, 1, 9157);
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#region Rules
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int y = 100;
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var groupText = tourney.GroupType switch
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{
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GroupingType.HighVsLow => "High vs Low",
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GroupingType.Nearest => "Closest opponent",
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GroupingType.Random => "Random",
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_ => null
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};
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AddBorderedText(35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32);
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y += 20;
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var tieText = tourney.TieType switch
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{
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TieType.Random => "Random",
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TieType.Highest => "Highest advances",
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TieType.Lowest => "Lowest advances",
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TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
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TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
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_ => null
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};
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AddBorderedText(35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32);
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y += 20;
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string sdText = "Off";
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if (tourney.SuddenDeath > TimeSpan.Zero)
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{
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sdText = $"{(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2}";
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if (tourney.SuddenDeathRounds > 0)
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sdText = $"{sdText} (first {tourney.SuddenDeathRounds} rounds)";
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else
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sdText = $"{sdText} (all rounds)";
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}
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{
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defs = basedef.Options;
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}
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||||
|
||||
AddBorderedText(35, y, 240, 20, $"Sudden Death: {sdText}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
y += 6;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 6;
|
||||
|
||||
AddBorderedText(35, y, 190, 20, $"Ruleset: {basedef.Title}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
for (int i = 0; i < ruleset.Flavors.Count; ++i, y += 18)
|
||||
AddBorderedText(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}", LabelColor32, BlackColor32);
|
||||
|
||||
y += 4;
|
||||
|
||||
if (changes > 0)
|
||||
{
|
||||
AddBorderedText(35, y, 190, 20, "Modifications:", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
BitArray opts = ruleset.Options;
|
||||
|
||||
for (int i = 0; i < opts.Length; ++i)
|
||||
if (defs[i] != opts[i])
|
||||
++changes;
|
||||
|
||||
height += changes * 22;
|
||||
|
||||
height += 10 + 22 + 25 + 25;
|
||||
|
||||
if (tourney.PlayersPerParticipant > 1)
|
||||
height += 36 + tourney.PlayersPerParticipant * 20;
|
||||
|
||||
#endregion
|
||||
|
||||
Closable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
//AddBackground( 0, 0, 400, 220, 9150 );
|
||||
AddBackground(1, 1, 398, height, 3600);
|
||||
//AddBackground( 16, 15, 369, 189, 9100 );
|
||||
|
||||
AddImageTiled(16, 15, 369, height - 29, 3604);
|
||||
AddAlphaRegion(16, 15, 369, height - 29);
|
||||
|
||||
AddImage(215, -43, 0xEE40);
|
||||
//AddImage( 330, 141, 0x8BA );
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
if (tourney.TourneyType == TourneyType.FreeForAll)
|
||||
{
|
||||
sb.Append("FFA");
|
||||
}
|
||||
else if (tourney.TourneyType == TourneyType.RandomTeam)
|
||||
{
|
||||
sb.Append(tourney.ParticipantsPerMatch);
|
||||
sb.Append("-Team");
|
||||
}
|
||||
else if (tourney.TourneyType == TourneyType.Faction)
|
||||
{
|
||||
sb.Append(tourney.ParticipantsPerMatch);
|
||||
sb.Append("-Team Faction");
|
||||
}
|
||||
else if (tourney.TourneyType == TourneyType.RedVsBlue)
|
||||
{
|
||||
sb.Append("Red v Blue");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < tourney.ParticipantsPerMatch; ++i)
|
||||
{
|
||||
string name = ruleset.Layout.FindByIndex(i);
|
||||
if (sb.Length > 0)
|
||||
sb.Append('v');
|
||||
|
||||
if (name != null) // sanity
|
||||
{
|
||||
AddImage(35, y, opts[i] ? 0xD3 : 0xD2);
|
||||
AddBorderedText(60, y, 165, 22, name, LabelColor32, BlackColor32);
|
||||
}
|
||||
|
||||
y += 22;
|
||||
sb.Append(tourney.PlayersPerParticipant);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddBorderedText(35, y, 190, 20, "Modifications: None", LabelColor32, BlackColor32);
|
||||
}
|
||||
|
||||
if (tourney.EventController != null)
|
||||
sb.Append(' ').Append(tourney.EventController.Title);
|
||||
|
||||
sb.Append(" Tournament Signup");
|
||||
|
||||
AddBorderedText(22, 22, 294, 20, Center(sb.ToString()), LabelColor32, BlackColor32);
|
||||
AddBorderedText(22, 50, 294, 40, "You have requested to join the tournament. Do you accept the rules?", 0xB0C868,
|
||||
BlackColor32);
|
||||
|
||||
AddImageTiled(32, 88, 264, 1, 9107);
|
||||
AddImageTiled(42, 90, 264, 1, 9157);
|
||||
|
||||
#region Rules
|
||||
|
||||
int y = 100;
|
||||
|
||||
var groupText = tourney.GroupType switch
|
||||
{
|
||||
GroupingType.HighVsLow => "High vs Low",
|
||||
GroupingType.Nearest => "Closest opponent",
|
||||
GroupingType.Random => "Random",
|
||||
_ => null
|
||||
};
|
||||
|
||||
AddBorderedText(35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
}
|
||||
|
||||
#endregion
|
||||
var tieText = tourney.TieType switch
|
||||
{
|
||||
TieType.Random => "Random",
|
||||
TieType.Highest => "Highest advances",
|
||||
TieType.Lowest => "Lowest advances",
|
||||
TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
|
||||
TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
|
||||
_ => null
|
||||
};
|
||||
|
||||
#region Team
|
||||
AddBorderedText(35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
string sdText = "Off";
|
||||
|
||||
if (tourney.SuddenDeath > TimeSpan.Zero)
|
||||
{
|
||||
sdText = $"{(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2}";
|
||||
|
||||
if (tourney.SuddenDeathRounds > 0)
|
||||
sdText = $"{sdText} (first {tourney.SuddenDeathRounds} rounds)";
|
||||
else
|
||||
sdText = $"{sdText} (all rounds)";
|
||||
}
|
||||
|
||||
AddBorderedText(35, y, 240, 20, $"Sudden Death: {sdText}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
y += 6;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 6;
|
||||
|
||||
AddBorderedText(35, y, 190, 20, $"Ruleset: {basedef.Title}", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
for (int i = 0; i < ruleset.Flavors.Count; ++i, y += 18)
|
||||
AddBorderedText(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}", LabelColor32, BlackColor32);
|
||||
|
||||
y += 4;
|
||||
|
||||
if (changes > 0)
|
||||
{
|
||||
AddBorderedText(35, y, 190, 20, "Modifications:", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
for (int i = 0; i < opts.Length; ++i)
|
||||
if (defs[i] != opts[i])
|
||||
{
|
||||
string name = ruleset.Layout.FindByIndex(i);
|
||||
|
||||
if (name != null) // sanity
|
||||
{
|
||||
AddImage(35, y, opts[i] ? 0xD3 : 0xD2);
|
||||
AddBorderedText(60, y, 165, 22, name, LabelColor32, BlackColor32);
|
||||
}
|
||||
|
||||
y += 22;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddBorderedText(35, y, 190, 20, "Modifications: None", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Team
|
||||
|
||||
if (tourney.PlayersPerParticipant > 1)
|
||||
{
|
||||
y += 8;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 8;
|
||||
|
||||
AddBorderedText(35, y, 190, 20, "Your Team", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
|
||||
for (int i = 0; i < players.Count; ++i, y += 20)
|
||||
{
|
||||
if (i == 0)
|
||||
AddImage(35, y, 0xD2);
|
||||
else
|
||||
AddGoldenButton(35, y, 1 + i);
|
||||
|
||||
AddBorderedText(60, y, 200, 20, players[i].Name, LabelColor32, BlackColor32);
|
||||
}
|
||||
|
||||
for (int i = players.Count; i < tourney.PlayersPerParticipant; ++i, y += 20)
|
||||
{
|
||||
if (i == 0)
|
||||
AddImage(35, y, 0xD2);
|
||||
else
|
||||
AddGoldenButton(35, y, 1 + i);
|
||||
|
||||
AddBorderedText(60, y, 200, 20, "(Empty)", LabelColor32, BlackColor32);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
if (tourney.PlayersPerParticipant > 1)
|
||||
{
|
||||
y += 8;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 8;
|
||||
|
||||
AddBorderedText(35, y, 190, 20, "Your Team", LabelColor32, BlackColor32);
|
||||
y += 20;
|
||||
AddRadio(24, y, 9727, 9730, true, 1);
|
||||
AddBorderedText(60, y + 5, 250, 20, "Yes, I wish to join the tournament.", LabelColor32, BlackColor32);
|
||||
y += 35;
|
||||
|
||||
for (int i = 0; i < players.Count; ++i, y += 20)
|
||||
{
|
||||
if (i == 0)
|
||||
AddImage(35, y, 0xD2);
|
||||
else
|
||||
AddGoldenButton(35, y, 1 + i);
|
||||
AddRadio(24, y, 9727, 9730, false, 2);
|
||||
AddBorderedText(60, y + 5, 250, 20, "No, I do not wish to join.", LabelColor32, BlackColor32);
|
||||
y += 35;
|
||||
|
||||
AddBorderedText(60, y, 200, 20, players[i].Name, LabelColor32, BlackColor32);
|
||||
}
|
||||
|
||||
for (int i = players.Count; i < tourney.PlayersPerParticipant; ++i, y += 20)
|
||||
{
|
||||
if (i == 0)
|
||||
AddImage(35, y, 0xD2);
|
||||
else
|
||||
AddGoldenButton(35, y, 1 + i);
|
||||
|
||||
AddBorderedText(60, y, 200, 20, "(Empty)", LabelColor32, BlackColor32);
|
||||
}
|
||||
y -= 3;
|
||||
AddButton(314, y, 247, 248, 1);
|
||||
}
|
||||
|
||||
#endregion
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
y += 8;
|
||||
AddImageTiled(32, y - 1, 264, 1, 9107);
|
||||
AddImageTiled(42, y + 1, 264, 1, 9157);
|
||||
y += 8;
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
||||
AddRadio(24, y, 9727, 9730, true, 1);
|
||||
AddBorderedText(60, y + 5, 250, 20, "Yes, I wish to join the tournament.", LabelColor32, BlackColor32);
|
||||
y += 35;
|
||||
|
||||
AddRadio(24, y, 9727, 9730, false, 2);
|
||||
AddBorderedText(60, y + 5, 250, 20, "No, I do not wish to join.", LabelColor32, BlackColor32);
|
||||
y += 35;
|
||||
|
||||
y -= 3;
|
||||
AddButton(314, y, 247, 248, 1);
|
||||
}
|
||||
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
||||
private void AddBorderedText(int x, int y, int width, int height, string text, int color, int borderColor)
|
||||
{
|
||||
AddColoredText(x - 1, y - 1, width, height, text, borderColor);
|
||||
AddColoredText(x - 1, y + 1, width, height, text, borderColor);
|
||||
AddColoredText(x + 1, y - 1, width, height, text, borderColor);
|
||||
AddColoredText(x + 1, y + 1, width, height, text, borderColor);
|
||||
AddColoredText(x, y, width, height, text, color);
|
||||
}
|
||||
|
||||
private void AddColoredText(int x, int y, int width, int height, string text, int color)
|
||||
{
|
||||
if (color == 0)
|
||||
AddHtml(x, y, width, height, text);
|
||||
else
|
||||
AddHtml(x, y, width, height, Color(text, color));
|
||||
}
|
||||
|
||||
public void AddGoldenButton(int x, int y, int bid)
|
||||
{
|
||||
AddButton(x, y, 0xD2, 0xD2, bid);
|
||||
AddButton(x + 3, y + 3, 0xD8, 0xD8, bid);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1 && info.IsSwitched(1))
|
||||
private void AddBorderedText(int x, int y, int width, int height, string text, int color, int borderColor)
|
||||
{
|
||||
Tournament tourney = m_Tournament;
|
||||
Mobile from = m_From;
|
||||
AddColoredText(x - 1, y - 1, width, height, text, borderColor);
|
||||
AddColoredText(x - 1, y + 1, width, height, text, borderColor);
|
||||
AddColoredText(x + 1, y - 1, width, height, text, borderColor);
|
||||
AddColoredText(x + 1, y + 1, width, height, text, borderColor);
|
||||
AddColoredText(x, y, width, height, text, color);
|
||||
}
|
||||
|
||||
switch (tourney.Stage)
|
||||
private void AddColoredText(int x, int y, int width, int height, string text, int color)
|
||||
{
|
||||
if (color == 0)
|
||||
AddHtml(x, y, width, height, text);
|
||||
else
|
||||
AddHtml(x, y, width, height, Color(text, color));
|
||||
}
|
||||
|
||||
public void AddGoldenButton(int x, int y, int bid)
|
||||
{
|
||||
AddButton(x, y, 0xD2, 0xD2, bid);
|
||||
AddButton(x + 3, y + 3, 0xD8, 0xD8, bid);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1 && info.IsSwitched(1))
|
||||
{
|
||||
case TournamentStage.Fighting:
|
||||
Tournament tourney = m_Tournament;
|
||||
Mobile from = m_From;
|
||||
|
||||
switch (tourney.Stage)
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
case TournamentStage.Fighting:
|
||||
{
|
||||
if (m_Tournament.HasParticipant(from))
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Excuse me? You are already signed up.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "The tournament has already begun. You are too late to signup now.",
|
||||
from.NetState);
|
||||
}
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (m_Tournament.HasParticipant(from))
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Excuse me? You are already signed up.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "The tournament has already begun. You are too late to signup now.",
|
||||
from.NetState);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Inactive:
|
||||
{
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "The tournament is closed.", from.NetState);
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Signup:
|
||||
{
|
||||
if (m_Players.Count != tourney.PlayersPerParticipant)
|
||||
{
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have not yet chosen your team.", from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
break;
|
||||
}
|
||||
|
||||
Ladder ladder = Ladder.Instance;
|
||||
|
||||
for (int i = 0; i < m_Players.Count; ++i)
|
||||
case TournamentStage.Inactive:
|
||||
{
|
||||
Mobile mob = m_Players[i];
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "The tournament is closed.", from.NetState);
|
||||
|
||||
LadderEntry entry = ladder?.Find(mob);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, $"{mob.Name} has not yet proven themselves a worthy dueler.",
|
||||
from.NetState);
|
||||
}
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
if (tourney.IsFactionRestricted && Faction.Find(mob) == null)
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Signup:
|
||||
{
|
||||
if (m_Players.Count != tourney.PlayersPerParticipant)
|
||||
{
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Only those who have declared their faction allegiance may participate.",
|
||||
from.NetState);
|
||||
0x35, false, "You have not yet chosen your team.", from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
break;
|
||||
}
|
||||
|
||||
if (tourney.HasParticipant(mob))
|
||||
Ladder ladder = Ladder.Instance;
|
||||
|
||||
for (int i = 0; i < m_Players.Count; ++i)
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
Mobile mob = m_Players[i];
|
||||
|
||||
LadderEntry entry = ladder?.Find(mob);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have already entered this tournament.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, $"{mob.Name} has already entered this tournament.", from.NetState);
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, $"{mob.Name} has not yet proven themselves a worthy dueler.",
|
||||
from.NetState);
|
||||
}
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
if (tourney.IsFactionRestricted && Faction.Find(mob) == null)
|
||||
{
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "Only those who have declared their faction allegiance may participate.",
|
||||
from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
if (tourney.HasParticipant(mob))
|
||||
{
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, "You have already entered this tournament.", from.NetState);
|
||||
else
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, $"{mob.Name} has already entered this tournament.", from.NetState);
|
||||
}
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
|
||||
if (mob is PlayerMobile mobile && mobile.DuelContext != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false,
|
||||
"You are already assigned to a duel. You must yield it before joining this tournament.",
|
||||
from.NetState);
|
||||
else
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false,
|
||||
$"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.",
|
||||
from.NetState);
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (mob is PlayerMobile mobile && mobile.DuelContext != null)
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
if (mob == from)
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false,
|
||||
"You are already assigned to a duel. You must yield it before joining this tournament.",
|
||||
from.NetState);
|
||||
string fmt;
|
||||
|
||||
if (tourney.PlayersPerParticipant == 1)
|
||||
fmt =
|
||||
"As you say m'{0}. I've written your name to the bracket. The tournament will begin {1}.";
|
||||
else if (tourney.PlayersPerParticipant == 2)
|
||||
fmt =
|
||||
"As you wish m'{0}. The tournament will begin {1}, but first you must name your partner.";
|
||||
else
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false,
|
||||
$"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.",
|
||||
from.NetState);
|
||||
fmt = "As you wish m'{0}. The tournament will begin {1}, but first you must name your team.";
|
||||
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
return;
|
||||
string timeUntil;
|
||||
int minutesUntil = (int)Math.Round((tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
|
||||
.TotalMinutes);
|
||||
|
||||
if (minutesUntil == 0)
|
||||
timeUntil = "momentarily";
|
||||
else
|
||||
timeUntil = $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}";
|
||||
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, string.Format(fmt, from.Female ? "Lady" : "Lord", timeUntil), from.NetState);
|
||||
}
|
||||
|
||||
TourneyParticipant part = new TourneyParticipant(from);
|
||||
part.Players.Clear();
|
||||
part.Players.AddRange(m_Players);
|
||||
|
||||
tourney.Participants.Add(part);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (info.ButtonID > 1)
|
||||
{
|
||||
int index = info.ButtonID - 1;
|
||||
|
||||
if (m_Registrar != null)
|
||||
{
|
||||
string fmt;
|
||||
|
||||
if (tourney.PlayersPerParticipant == 1)
|
||||
fmt =
|
||||
"As you say m'{0}. I've written your name to the bracket. The tournament will begin {1}.";
|
||||
else if (tourney.PlayersPerParticipant == 2)
|
||||
fmt =
|
||||
"As you wish m'{0}. The tournament will begin {1}, but first you must name your partner.";
|
||||
else
|
||||
fmt = "As you wish m'{0}. The tournament will begin {1}, but first you must name your team.";
|
||||
|
||||
string timeUntil;
|
||||
int minutesUntil = (int)Math.Round((tourney.SignupStart + tourney.SignupPeriod - DateTime.UtcNow)
|
||||
.TotalMinutes);
|
||||
|
||||
if (minutesUntil == 0)
|
||||
timeUntil = "momentarily";
|
||||
else
|
||||
timeUntil = $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}";
|
||||
|
||||
m_Registrar.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x35, false, string.Format(fmt, from.Female ? "Lady" : "Lord", timeUntil), from.NetState);
|
||||
}
|
||||
|
||||
TourneyParticipant part = new TourneyParticipant(from);
|
||||
part.Players.Clear();
|
||||
part.Players.AddRange(m_Players);
|
||||
|
||||
tourney.Participants.Add(part);
|
||||
|
||||
break;
|
||||
if (index > 0 && index < m_Players.Count)
|
||||
{
|
||||
m_Players.RemoveAt(index);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
}
|
||||
else if (m_Players.Count < m_Tournament.PlayersPerParticipant)
|
||||
{
|
||||
m_From.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (info.ButtonID > 1)
|
||||
|
||||
private void AddPlayer_OnTarget(Mobile from, object obj)
|
||||
{
|
||||
int index = info.ButtonID - 1;
|
||||
|
||||
if (index > 0 && index < m_Players.Count)
|
||||
{
|
||||
m_Players.RemoveAt(index);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
}
|
||||
else if (m_Players.Count < m_Tournament.PlayersPerParticipant)
|
||||
{
|
||||
m_From.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget);
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddPlayer_OnTarget(Mobile from, object obj)
|
||||
{
|
||||
if (!(obj is Mobile mob) || mob == from)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "Excuse me?", from.NetState);
|
||||
}
|
||||
else if (!mob.Player)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
if (mob.Body.IsHuman)
|
||||
mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
|
||||
else
|
||||
mob.SayTo(from, 1005444); // The creature ignores your offer.
|
||||
}
|
||||
else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They ignore your invitation.", from.NetState);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(mob is PlayerMobile pm))
|
||||
return;
|
||||
|
||||
if (pm.DuelContext != null)
|
||||
if (!(obj is Mobile mob) || mob == from)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They are already assigned to another duel.", from.NetState);
|
||||
0x22, false, "Excuse me?", from.NetState);
|
||||
}
|
||||
else if (mob.HasGump<AcceptTeamGump>())
|
||||
else if (!mob.Player)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
if (mob.Body.IsHuman)
|
||||
mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
|
||||
else
|
||||
mob.SayTo(from, 1005444); // The creature ignores your offer.
|
||||
}
|
||||
else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They have already been offered a partnership.", from.NetState);
|
||||
}
|
||||
else if (mob.HasGump<ConfirmSignupGump>())
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They are already trying to join this tournament.", from.NetState);
|
||||
}
|
||||
else if (m_Players.Contains(mob))
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You have already named them as a team member.", from.NetState);
|
||||
}
|
||||
else if (m_Tournament.HasParticipant(mob))
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They have already entered this tournament.", from.NetState);
|
||||
}
|
||||
else if (m_Players.Count >= m_Tournament.PlayersPerParticipant)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "Your team is full.", from.NetState);
|
||||
0x22, false, "They ignore your invitation.", from.NetState);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
mob.SendGump(new AcceptTeamGump(from, mob, m_Tournament, m_Registrar, m_Players));
|
||||
if (!(mob is PlayerMobile pm))
|
||||
return;
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x59, false,
|
||||
$"As you command m'{(from.Female ? "Lady" : "Lord")}. I've given your offer to {mob.Name}.",
|
||||
from.NetState);
|
||||
if (pm.DuelContext != null)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They are already assigned to another duel.", from.NetState);
|
||||
}
|
||||
else if (mob.HasGump<AcceptTeamGump>())
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They have already been offered a partnership.", from.NetState);
|
||||
}
|
||||
else if (mob.HasGump<ConfirmSignupGump>())
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They are already trying to join this tournament.", from.NetState);
|
||||
}
|
||||
else if (m_Players.Contains(mob))
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "You have already named them as a team member.", from.NetState);
|
||||
}
|
||||
else if (m_Tournament.HasParticipant(mob))
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "They have already entered this tournament.", from.NetState);
|
||||
}
|
||||
else if (m_Players.Count >= m_Tournament.PlayersPerParticipant)
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x22, false, "Your team is full.", from.NetState);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players));
|
||||
mob.SendGump(new AcceptTeamGump(from, mob, m_Tournament, m_Registrar, m_Players));
|
||||
|
||||
m_Registrar?.PrivateOverheadMessage(MessageType.Regular,
|
||||
0x59, false,
|
||||
$"As you command m'{(from.Female ? "Lady" : "Lord")}. I've given your offer to {mob.Name}.",
|
||||
from.NetState);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,13 +28,9 @@ namespace Server.Engines.ConPVP
|
|||
from.CloseGump<ParticipantGump>();
|
||||
|
||||
RulesetLayout depthCounter = page;
|
||||
int depth = 0;
|
||||
|
||||
while (depthCounter != null)
|
||||
{
|
||||
++depth;
|
||||
depthCounter = depthCounter.Parent;
|
||||
}
|
||||
|
||||
int count = page.Children.Length + page.Options.Length;
|
||||
|
||||
|
|
|
|||
|
|
@ -350,9 +350,10 @@ namespace Server.Engines.ConPVP
|
|||
AddLeftArrow(25, 11, ToButtonID(0, 0));
|
||||
AddHtml(25, 35, 250, 20, Center("Rounds"));
|
||||
|
||||
// List<PyramidLevel> levelsList = m_List != null
|
||||
// ? Utility.CastListCovariant<object, PyramidLevel>(m_List)
|
||||
// : new List<PyramidLevel>(tourney.Pyramid.Levels);
|
||||
|
||||
// List<PyramidLevel> levelsList = m_List != null
|
||||
// ? Utility.CastListCovariant<object, PyramidLevel>(m_List)
|
||||
// : new List<PyramidLevel>(tourney.Pyramid.Levels);
|
||||
|
||||
StartPage(out int index, out int count, out int y, 12);
|
||||
|
||||
|
|
|
|||
|
|
@ -13,8 +13,7 @@ namespace Server.Engines.ConPVP
|
|||
|
||||
Ladder = new Ladder();
|
||||
|
||||
if (Ladder.Instance == null)
|
||||
Ladder.Instance = Ladder;
|
||||
Ladder.Instance ??= Ladder;
|
||||
}
|
||||
|
||||
public LadderController(Serial serial) : base(serial)
|
||||
|
|
|
|||
|
|
@ -81,8 +81,7 @@ namespace Server.Items
|
|||
{
|
||||
base.OnAdded(parent);
|
||||
|
||||
if (Owner == null)
|
||||
Owner = RootParent as Mobile;
|
||||
Owner ??= RootParent as Mobile;
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
|
|
@ -111,4 +110,4 @@ namespace Server.Items
|
|||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue