Upgrades code style - First batch (#22)
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8ee42c8ea2
commit
632e8b4757
1834 changed files with 10245 additions and 10437 deletions
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@ -21,7 +21,7 @@ namespace Server.Factions
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}
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}
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public override string DefaultName { get { return "faction stone"; } }
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public override string DefaultName => "faction stone";
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[Constructible]
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public FactionStone() : this( null )
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@ -102,4 +102,4 @@ namespace Server.Factions
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}
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}
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}
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}
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}
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@ -22,7 +22,7 @@ namespace Server.Factions
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}
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}
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public override string DefaultName { get { return "faction signup stone"; } }
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public override string DefaultName => "faction signup stone";
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[Constructible]
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public JoinStone() : this( null )
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@ -78,4 +78,4 @@ namespace Server.Factions
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}
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}
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}
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}
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}
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@ -4,7 +4,7 @@ namespace Server.Factions
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{
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public class StrongholdMonolith : BaseMonolith
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{
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public override int DefaultLabelNumber{ get{ return 1041042; } } // A Faction Sigil Monolith
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public override int DefaultLabelNumber => 1041042; // A Faction Sigil Monolith
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public override void OnTownChanged()
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{
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@ -37,4 +37,4 @@ namespace Server.Factions
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -4,7 +4,7 @@ namespace Server.Factions
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{
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public class TownMonolith : BaseMonolith
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{
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public override int DefaultLabelNumber{ get{ return 1041403; } } // A Faction Town Sigil Monolith
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public override int DefaultLabelNumber => 1041403; // A Faction Town Sigil Monolith
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public override void OnTownChanged()
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{
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@ -37,4 +37,4 @@ namespace Server.Factions
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -21,7 +21,7 @@ namespace Server.Factions
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}
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}
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public override string DefaultName { get { return "faction town stone"; } }
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public override string DefaultName => "faction town stone";
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[Constructible]
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public TownStone() : this( null )
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@ -84,4 +84,4 @@ namespace Server.Factions
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}
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}
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}
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}
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}
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@ -5,14 +5,14 @@ namespace Server.Factions
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{
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public class FactionExplosionTrap : BaseFactionTrap
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{
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public override int LabelNumber{ get{ return 1044599; } } // faction explosion trap
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public override int LabelNumber => 1044599; // faction explosion trap
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public override int AttackMessage{ get{ return 1010543; } } // You are enveloped in an explosion of fire!
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public override int DisarmMessage{ get{ return 1010539; } } // You carefully remove the pressure trigger and disable the trap.
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public override int EffectSound{ get{ return 0x307; } }
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public override int MessageHue{ get{ return 0x78; } }
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public override int AttackMessage => 1010543; // You are enveloped in an explosion of fire!
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public override int DisarmMessage => 1010539; // You carefully remove the pressure trigger and disable the trap.
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public override int EffectSound => 0x307;
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public override int MessageHue => 0x78;
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public override AllowedPlacing AllowedPlacing{ get{ return AllowedPlacing.AnyFactionTown; } }
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public override AllowedPlacing AllowedPlacing => AllowedPlacing.AnyFactionTown;
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public override void DoVisibleEffect()
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{
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@ -58,13 +58,13 @@ namespace Server.Factions
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public class FactionExplosionTrapDeed : BaseFactionTrapDeed
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{
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public override Type TrapType{ get{ return typeof( FactionExplosionTrap ); } }
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public override int LabelNumber{ get{ return 1044603; } } // faction explosion trap deed
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public override Type TrapType => typeof( FactionExplosionTrap );
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public override int LabelNumber => 1044603; // faction explosion trap deed
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public FactionExplosionTrapDeed() : base( 0x36D2 )
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{
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}
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public FactionExplosionTrapDeed( Serial serial ) : base( serial )
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{
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}
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@ -82,4 +82,4 @@ namespace Server.Factions
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -5,14 +5,14 @@ namespace Server.Factions
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{
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public class FactionGasTrap : BaseFactionTrap
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{
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public override int LabelNumber{ get{ return 1044598; } } // faction gas trap
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public override int LabelNumber => 1044598; // faction gas trap
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public override int AttackMessage{ get{ return 1010542; } } // A noxious green cloud of poison gas envelops you!
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public override int DisarmMessage{ get{ return 502376; } } // The poison leaks harmlessly away due to your deft touch.
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public override int EffectSound{ get{ return 0x230; } }
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public override int MessageHue{ get{ return 0x44; } }
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public override int AttackMessage => 1010542; // A noxious green cloud of poison gas envelops you!
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public override int DisarmMessage => 502376; // The poison leaks harmlessly away due to your deft touch.
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public override int EffectSound => 0x230;
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public override int MessageHue => 0x44;
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public override AllowedPlacing AllowedPlacing{ get{ return AllowedPlacing.FactionStronghold; } }
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public override AllowedPlacing AllowedPlacing => AllowedPlacing.FactionStronghold;
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public override void DoVisibleEffect()
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{
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@ -58,13 +58,13 @@ namespace Server.Factions
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public class FactionGasTrapDeed : BaseFactionTrapDeed
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{
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public override Type TrapType{ get{ return typeof( FactionGasTrap ); } }
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public override int LabelNumber{ get{ return 1044602; } } // faction gas trap deed
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public override Type TrapType => typeof( FactionGasTrap );
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public override int LabelNumber => 1044602; // faction gas trap deed
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public FactionGasTrapDeed() : base( 0x11AB )
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{
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}
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public FactionGasTrapDeed( Serial serial ) : base( serial )
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{
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}
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@ -82,4 +82,4 @@ namespace Server.Factions
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -5,14 +5,14 @@ namespace Server.Factions
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{
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public class FactionSawTrap : BaseFactionTrap
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{
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public override int LabelNumber{ get{ return 1041047; } } // faction saw trap
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public override int LabelNumber => 1041047; // faction saw trap
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public override int AttackMessage{ get{ return 1010544; } } // The blade cuts deep into your skin!
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public override int DisarmMessage{ get{ return 1010540; } } // You carefully dismantle the saw mechanism and disable the trap.
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public override int EffectSound{ get{ return 0x218; } }
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public override int MessageHue{ get{ return 0x5A; } }
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public override int AttackMessage => 1010544; // The blade cuts deep into your skin!
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public override int DisarmMessage => 1010540; // You carefully dismantle the saw mechanism and disable the trap.
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public override int EffectSound => 0x218;
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public override int MessageHue => 0x5A;
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public override AllowedPlacing AllowedPlacing{ get{ return AllowedPlacing.ControlledFactionTown; } }
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public override AllowedPlacing AllowedPlacing => AllowedPlacing.ControlledFactionTown;
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public override void DoVisibleEffect()
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{
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@ -58,13 +58,13 @@ namespace Server.Factions
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public class FactionSawTrapDeed : BaseFactionTrapDeed
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{
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public override Type TrapType{ get{ return typeof( FactionSawTrap ); } }
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public override int LabelNumber{ get{ return 1044604; } } // faction saw trap deed
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public override Type TrapType => typeof( FactionSawTrap );
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public override int LabelNumber => 1044604; // faction saw trap deed
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public FactionSawTrapDeed() : base( 0x1107 )
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{
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}
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public FactionSawTrapDeed( Serial serial ) : base( serial )
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{
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}
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@ -82,4 +82,4 @@ namespace Server.Factions
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -5,14 +5,14 @@ namespace Server.Factions
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{
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public class FactionSpikeTrap : BaseFactionTrap
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{
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public override int LabelNumber{ get{ return 1044601; } } // faction spike trap
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public override int LabelNumber => 1044601; // faction spike trap
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public override int AttackMessage{ get{ return 1010545; } } // Large spikes in the ground spring up piercing your skin!
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public override int DisarmMessage{ get{ return 1010541; } } // You carefully dismantle the trigger on the spikes and disable the trap.
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public override int EffectSound{ get{ return 0x22E; } }
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public override int MessageHue{ get{ return 0x5A; } }
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public override int AttackMessage => 1010545; // Large spikes in the ground spring up piercing your skin!
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public override int DisarmMessage => 1010541; // You carefully dismantle the trigger on the spikes and disable the trap.
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public override int EffectSound => 0x22E;
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public override int MessageHue => 0x5A;
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public override AllowedPlacing AllowedPlacing{ get{ return AllowedPlacing.ControlledFactionTown; } }
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public override AllowedPlacing AllowedPlacing => AllowedPlacing.ControlledFactionTown;
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public override void DoVisibleEffect()
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{
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@ -58,13 +58,13 @@ namespace Server.Factions
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public class FactionSpikeTrapDeed : BaseFactionTrapDeed
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{
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public override Type TrapType{ get{ return typeof( FactionSpikeTrap ); } }
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public override int LabelNumber{ get{ return 1044605; } } // faction spike trap deed
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public override Type TrapType => typeof( FactionSpikeTrap );
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public override int LabelNumber => 1044605; // faction spike trap deed
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public FactionSpikeTrapDeed() : base( 0x11A5 )
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{
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}
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public FactionSpikeTrapDeed( Serial serial ) : base( serial )
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{
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}
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@ -82,4 +82,4 @@ namespace Server.Factions
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -15,7 +15,7 @@ namespace Server.Factions
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set{ m_Charges = value; }
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}
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public override int LabelNumber{ get{ return 1041508; } } // a faction trap removal kit
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public override int LabelNumber => 1041508; // a faction trap removal kit
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[Constructible]
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public FactionTrapRemovalKit() : base( 7867 )
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@ -79,4 +79,4 @@ namespace Server.Factions
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}
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}
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}
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}
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}
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