Upgrades code style - First batch (#22)
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1834 changed files with 10245 additions and 10437 deletions
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@ -8,26 +8,26 @@ namespace Server.Items
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[FlippableAttribute( 0xE86, 0xE85 )]
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public class Pickaxe : BaseAxe, IUsesRemaining
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{
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public override HarvestSystem HarvestSystem{ get{ return Mining.System; } }
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public override HarvestSystem HarvestSystem => Mining.System;
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Disarm; } }
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public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
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public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
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public override int AosStrengthReq{ get{ return 50; } }
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public override int AosMinDamage{ get{ return 13; } }
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public override int AosMaxDamage{ get{ return 15; } }
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public override int AosSpeed{ get{ return 35; } }
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public override float MlSpeed{ get{ return 3.00f; } }
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public override int AosStrengthReq => 50;
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public override int AosMinDamage => 13;
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public override int AosMaxDamage => 15;
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public override int AosSpeed => 35;
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public override float MlSpeed => 3.00f;
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public override int OldStrengthReq{ get{ return 25; } }
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public override int OldMinDamage{ get{ return 1; } }
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public override int OldMaxDamage{ get{ return 15; } }
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public override int OldSpeed{ get{ return 35; } }
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public override int OldStrengthReq => 25;
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public override int OldMinDamage => 1;
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public override int OldMaxDamage => 15;
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public override int OldSpeed => 35;
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 60; } }
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public override int InitMinHits => 31;
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public override int InitMaxHits => 60;
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public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Slash1H; } }
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public override WeaponAnimation DefAnimation => WeaponAnimation.Slash1H;
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[Constructible]
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public Pickaxe() : base( 0xE86 )
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@ -56,4 +56,4 @@ namespace Server.Items
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ShowUsesRemaining = true;
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}
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}
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}
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}
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