Add ConstructibleAttribute to types missing it that had it in RunUO (#94)
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22 changed files with 26 additions and 0 deletions
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@ -7,6 +7,7 @@ namespace Server.Items
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{
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private int m_Level;
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[Constructible]
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public MessageInABottle(Map map = null) : this(map, GetRandomLevel())
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{
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}
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@ -79,6 +79,7 @@ namespace Server.Items
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private SlayerName m_Slayer;
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private SlayerName m_Slayer2;
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[Constructible]
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public Spellbook(ulong content = 0, int itemID = 0xEFA) : base(itemID)
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{
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Attributes = new AosAttributes(this);
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@ -28,6 +28,7 @@ namespace Server.Items
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{
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}
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[Constructible]
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public RepairDeed(RepairSkillType skill = RepairSkillType.Smithing, double level = 100.0,
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Mobile crafter = null, bool normalizeLevel = true) : base(0x14F0)
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{
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@ -141,6 +141,11 @@ namespace Server.Items
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[Flippable(0x104B, 0x104C)]
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public class ClockRight : Clock
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{
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[Constructible]
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public ClockRight() : base(0x104B)
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{
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}
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public ClockRight(Serial serial) : base(serial)
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{
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}
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