Add ConstructibleAttribute to types missing it that had it in RunUO (#94)
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22 changed files with 26 additions and 0 deletions
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@ -9,6 +9,7 @@ namespace Server.Mobiles
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private Mobile m_Focus;
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[Constructible]
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public ArcherGuard(Mobile target = null) : base(target)
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{
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InitStats(100, 125, 25);
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@ -9,6 +9,7 @@ namespace Server.Mobiles
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private Mobile m_Focus;
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[Constructible]
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public WarriorGuard(Mobile target = null) : base(target)
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{
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InitStats(1000, 1000, 1000);
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@ -6,6 +6,7 @@ namespace Server.Mobiles
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{
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public class PlagueSpawn : BaseCreature
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{
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[Constructible]
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public PlagueSpawn(Mobile owner = null) :
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base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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@ -6,6 +6,7 @@ namespace Server.Mobiles
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{
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private DrainTimer m_Timer;
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[Constructible]
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public HarrowerTentacles(Mobile harrower = null) :
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base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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