Add ConstructibleAttribute to types missing it that had it in RunUO (#94)
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@ -6,6 +6,7 @@ namespace Server.Mobiles
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{
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public class PlagueSpawn : BaseCreature
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{
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[Constructible]
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public PlagueSpawn(Mobile owner = null) :
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base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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