#W# Mobs: Tweaked some mob stats.

This commit is contained in:
WarrentyExpired 2026-10-30 14:38:33 -04:00
parent fbda425fee
commit 63b29bfc0d
4 changed files with 6 additions and 20 deletions

View file

@ -14,11 +14,11 @@ namespace Server.Mobiles
{
BaseSoundID = 0x0B3;
SetStr(801, 1010);
SetStr(601, 813);
SetDex(171, 270);
SetInt(301, 325);
SetHits(901, 1100);
SetHits(601, 900);
SetMana(60);
SetDamage(15, 25);

View file

@ -90,17 +90,9 @@ namespace Server.Mobiles
}
public override int GetAttackSound() => 0x0AB;
//public override int GetAngerSound() => 0x0A9;
public override int GetAngerSound() => 0x16A;
public override int GetDeathSound() => 0x0AC;
public override int GetIdleSound() => 0x0A8;
public override int GetHurtSound() => 0x0AA;
{
if (!Controlled)
{
return 0x16A;
}
return base.GetAngerSound();
}
}
}

View file

@ -29,13 +29,7 @@ namespace Server.Mobiles
SetResistance(ResistanceType.Fire, 60, 70);
SetResistance(ResistanceType.Cold, 20, 30);
SetResistance(ResistanceType.Poison, 10, 20);
SetResistance(ResistanceType.Energy, 20, 30); public override int GetAttackSound() => 0x0B2;
public override int GetAngerSound() => 0x0B2
public override int GetDeathSound() => 0x0B6;
public override int GetIdleSound() => 0x0B5;
public override int GetHurtSound() => 0x0B4;
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.MagicResist, 50.0, 70.0);
SetSkill(SkillName.Tactics, 65.0, 85.0);
SetSkill(SkillName.Wrestling, 65.0, 85.0);

View file

@ -15,11 +15,11 @@ namespace Server.Mobiles
Body = 1128;
BaseSoundID = 0x0B3;
SetStr(250, 300);
SetStr(170, 205);
SetDex(100, 150);
SetInt(50, 100);
SetHits(150, 2000);
SetHits(150, 200);
SetDamage(8, 14);
SetDamageType(ResistanceType.Physical, 50);