fix: ForceOfNature should damage the target (#1526)

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Mink80 2023-10-01 17:21:28 +02:00 committed by GitHub
parent d55406337f
commit 666b83a3dd
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@ -103,7 +103,7 @@ namespace Server.Items
{
int damage = Utility.RandomMinMax(15, 35);
AOS.Damage(From, From, damage, false, 0, 0, 0, 0, 0, 0, 100);
AOS.Damage(Target, From, damage, false, 0, 0, 0, 0, 0, 0, 100);
}
}
}