feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355)
## Summary - Adds `public virtual bool Murderer => Kills >= 5` property to `Mobile`, replacing ~30 scattered `Kills >= 5` / `Kills < 5` magic-number checks across the codebase - `BaseCreature` overrides `Murderer` to also return `true` when `AlwaysMurderer` is set - Updates `Corpse` serialization to v15, storing `_murderer` as a `bool` field (migrated from `int Kills >= 5` in earlier versions)
This commit is contained in:
parent
192f092ee7
commit
6745cf2075
31 changed files with 200 additions and 43 deletions
|
|
@ -42,7 +42,7 @@ namespace Server.Engines.ConPVP
|
|||
{
|
||||
var mob = players[j];
|
||||
|
||||
if (mob.Kills >= 5)
|
||||
if (mob.Murderer)
|
||||
{
|
||||
parts[0].Players.Add(mob);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue