ModernUO/Projects/UOContent/Engines/Plants/MiscMobiles/GiantIceWorm.cs

55 lines
1.5 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles;
[SerializationGenerator(0, false)]
public partial class GiantIceWorm : BaseCreature
{
[Constructible]
public GiantIceWorm() : base(AIType.AI_Melee)
{
Body = 89;
BaseSoundID = 0xDC;
SetStr(216, 245);
SetDex(76, 100);
SetInt(66, 85);
SetHits(130, 147);
SetDamage(7, 17);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Cold, 90);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Fire, 0);
SetResistance(ResistanceType.Cold, 80, 90);
SetResistance(ResistanceType.Poison, 15, 25);
SetResistance(ResistanceType.Energy, 10, 20);
SetSkill(SkillName.Poisoning, 75.1, 95.0);
SetSkill(SkillName.MagicResist, 45.1, 60.0);
SetSkill(SkillName.Tactics, 75.1, 80.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 4500;
Karma = -4500;
VirtualArmor = 40;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}
public override string CorpseName => "a giant ice worm corpse";
public override bool SubdueBeforeTame => true;
public override string DefaultName => "a giant ice worm";
public override Poison PoisonImmune => Poison.Greater;
public override Poison HitPoison => Poison.Greater;
public override FoodType FavoriteFood => FoodType.Meat;
}