fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads) - [X] Replaces all locations where it makes sense - [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc) Closes #261
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208 changed files with 660 additions and 793 deletions
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@ -24,13 +24,13 @@ namespace Server.Items
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool CheckCreateTime(DateTime time) => time + ThreadCreateTime < DateTime.UtcNow;
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public static bool CheckCreateTime(DateTime time) => time + ThreadCreateTime < Core.Now;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool CheckDeletionTime(DateTime time) => time + ThreadDeletionTime < DateTime.UtcNow;
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public static bool CheckDeletionTime(DateTime time) => time + ThreadDeletionTime < Core.Now;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool CheckReplyTime(DateTime time) => time + ThreadReplyTime < DateTime.UtcNow;
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public static bool CheckReplyTime(DateTime time) => time + ThreadReplyTime < Core.Now;
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}
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[Flippable(0x1E5E, 0x1E5F)]
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@ -180,7 +180,7 @@ namespace Server.Items
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{
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if (thread != null)
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{
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thread.LastPostTime = DateTime.UtcNow;
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thread.LastPostTime = Core.Now;
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}
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AddItem(new BulletinMessage(from, thread, subject, lines));
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@ -12,7 +12,7 @@ namespace Server.Items
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Poster = poster;
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Subject = subject;
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Time = DateTime.UtcNow;
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Time = Core.Now;
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LastPostTime = Time;
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Thread = thread;
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PostedName = Poster.Name;
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