- Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.
- Added base quest giver items, both timed and untimed. - Added BatteredBucket and Lost and Found quest. - Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used. - Misc quest corrections. - The bag of sending will now reject nontransferable items. - Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.) - Quest items can now be dropped onto the player's backpack.
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0fcd5821a5
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36 changed files with 627 additions and 258 deletions
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@ -26,7 +26,7 @@ namespace Server.Engines.MLQuests.Definitions
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CompletionMessage = 1075397; // Didst thou find my ring? I thank thee very much! It is an old ring, and a gift from my husband. I was most distraught when I realized it was missing.
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CompletionNotice = CompletionNoticeShort;
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Objectives.Add( new DeliverObjective( typeof( ReginasRing ), 1, "Regina's Ring", typeof( Regina ), "Regina" ) );
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Objectives.Add( new DeliverObjective( typeof( ReginasRing ), 1, "Regina's Ring", typeof( Regina ) ) );
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Rewards.Add( new DummyReward( 1075394 ) ); // Find the ring’s owner.
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}
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@ -55,7 +55,7 @@ namespace Server.Engines.MLQuests.Definitions
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CompletionMessage = 1075403; // What? For me? Let me see . . . these sapphire earrings are for you, it says. Oh, she wants to offer me a job! This is the most wonderful thing that ever happened to me!
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CompletionNotice = CompletionNoticeShort;
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Objectives.Add( new DeliverObjective( typeof( ReginasLetter ), 1, "Regina's Letter", typeof( Evan ), "Evan" ) );
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Objectives.Add( new DeliverObjective( typeof( ReginasLetter ), 1, "Regina's Letter", typeof( Evan ) ) );
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Rewards.Add( new ItemReward( 1075400, typeof( TransparentHeart ) ) ); // Transparent Heart
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}
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