- Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.

- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
This commit is contained in:
eos 2013-02-24 00:31:44 +00:00
parent 0fcd5821a5
commit 71a9e054de
36 changed files with 627 additions and 258 deletions

View file

@ -328,7 +328,7 @@ namespace Server.Engines.MLQuests.Definitions
InProgressMessage = 1074315; // Arielle wanders quite a bit, so I'm not sure exactly where to find her. I'm sure she's going to love your gift.
CompletionMessage = 1074319; // *giggle* Oooh! For me?
Objectives.Add( new DeliverObjective( typeof( GiftForArielle ), 1, "gift for Arielle", typeof( Arielle ), "Arielle" ) );
Objectives.Add( new DeliverObjective( typeof( GiftForArielle ), 1, "gift for Arielle", typeof( Arielle ) ) );
Rewards.Add( new DummyReward( 1074874 ) ); // The opportunity to prove yourself worthy of learning to Summon Fey. (Sufficient spellweaving skill is required to cast the spell)
}
@ -445,6 +445,7 @@ namespace Server.Engines.MLQuests.Definitions
#region Mobiles
[QuesterName( "Aeluva (The Heartwood)" )]
public class Aeluva : BaseCreature
{
public override bool IsInvulnerable { get { return true; } }
@ -503,6 +504,7 @@ namespace Server.Engines.MLQuests.Definitions
}
}
[QuesterName( "Koole (Sanctuary)" )]
public class Koole : BaseCreature
{
public override bool IsInvulnerable { get { return true; } }
@ -568,6 +570,7 @@ namespace Server.Engines.MLQuests.Definitions
}
}
[QuesterName( "Synaeva (The Heartwood)" )]
public class Synaeva : BaseCreature
{
public override bool IsInvulnerable { get { return true; } }
@ -627,6 +630,7 @@ namespace Server.Engines.MLQuests.Definitions
}
}
[QuesterName( "Elder Brae (Sanctuary)" )]
public class ElderBrae : BaseCreature
{
public override bool IsInvulnerable { get { return true; } }