- Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.

- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
This commit is contained in:
eos 2013-02-24 00:31:44 +00:00
parent 0fcd5821a5
commit 71a9e054de
36 changed files with 627 additions and 258 deletions

View file

@ -35,7 +35,6 @@ namespace Server.Engines.MLQuests
private List<BaseObjective> m_Objectives;
private ObjectiveType m_ObjectiveType;
private List<BaseReward> m_Rewards;
private List<BaseCreature> m_Questers;
private List<MLQuestInstance> m_Instances;
@ -74,12 +73,6 @@ namespace Server.Engines.MLQuests
set { m_Rewards = value; }
}
public List<BaseCreature> Questers
{
get { return m_Questers; }
set { m_Questers = value; }
}
public List<MLQuestInstance> Instances
{
get { return m_Instances; }
@ -152,36 +145,11 @@ namespace Server.Engines.MLQuests
m_Rewards = new List<BaseReward>();
m_CompletionNotice = CompletionNoticeDefault;
m_Questers = new List<BaseCreature>();
m_Instances = new List<MLQuestInstance>();
m_SaveEnabled = true;
}
public void Register( BaseCreature quester )
{
if ( MLQuestSystem.Debug )
Console.WriteLine( "INFO: Registering quester: {0} => {1}", quester.Serial, GetType().Name );
m_Questers.Add( quester );
}
public void Unregister( BaseCreature quester )
{
if ( MLQuestSystem.Debug )
Console.WriteLine( "INFO: Unregistering quester: {0} => {1}", quester.Serial, GetType().Name );
m_Questers.Remove( quester );
for ( int i = m_Instances.Count - 1; i >= 0; --i )
{
MLQuestInstance instance = m_Instances[i];
if ( instance.Quester == quester )
instance.OnQuesterDeleted();
}
}
public virtual void Generate()
{
if ( MLQuestSystem.Debug )
@ -229,19 +197,19 @@ namespace Server.Engines.MLQuests
#endregion
public MLQuestInstance CreateInstance( BaseCreature quester, PlayerMobile pm )
public MLQuestInstance CreateInstance( IQuestGiver quester, PlayerMobile pm )
{
return new MLQuestInstance( this, quester, pm );
}
public bool CanOffer( BaseCreature quester, PlayerMobile pm, bool message )
public bool CanOffer( IQuestGiver quester, PlayerMobile pm, bool message )
{
return CanOffer( quester, pm, MLQuestSystem.GetContext( pm ), message );
}
public virtual bool CanOffer( BaseCreature quester, PlayerMobile pm, MLQuestContext context, bool message )
public virtual bool CanOffer( IQuestGiver quester, PlayerMobile pm, MLQuestContext context, bool message )
{
if ( !m_Activated || quester.Deleted || !m_Questers.Contains( quester ) )
if ( !m_Activated || quester.Deleted )
return false;
if ( context != null )
@ -294,12 +262,12 @@ namespace Server.Engines.MLQuests
return true;
}
public virtual void SendOffer( BaseCreature quester, PlayerMobile pm )
public virtual void SendOffer( IQuestGiver quester, PlayerMobile pm )
{
pm.SendGump( new QuestOfferGump( this, quester, pm ) );
}
public virtual void OnAccept( BaseCreature quester, PlayerMobile pm )
public virtual void OnAccept( IQuestGiver quester, PlayerMobile pm )
{
if ( !CanOffer( quester, pm, true ) )
return;
@ -319,7 +287,7 @@ namespace Server.Engines.MLQuests
{
}
public virtual void OnRefuse( BaseCreature quester, PlayerMobile pm )
public virtual void OnRefuse( IQuestGiver quester, PlayerMobile pm )
{
pm.SendGump( new QuestConversationGump( this, pm, RefusalMessage ) );
}